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authorLinnea Gräf <nea@nea.moe>2024-04-26 18:04:45 +0200
committerLinnea Gräf <nea@nea.moe>2024-04-26 18:15:54 +0200
commit7e0151569477df63601be50c82177ecfd21e5deb (patch)
treef30e5440a1855de92d2b424ef79339d3d6cf5f34 /src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java
parent041da7c7d179df01c4048a81ddf40a9f13c3ce77 (diff)
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Bump to 1.20.5
Diffstat (limited to 'src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java')
-rw-r--r--src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java b/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java
index a8cede4..c43a53c 100644
--- a/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java
+++ b/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java
@@ -1,5 +1,6 @@
/*
* SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
+ * SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
@@ -11,6 +12,7 @@ import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures;
import net.minecraft.block.SkullBlock;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer;
+import net.minecraft.component.type.ProfileComponent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -19,7 +21,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(SkullBlockEntityRenderer.class)
public class CustomSkullTexturePatch {
@Inject(method = "getRenderLayer", at = @At("HEAD"), cancellable = true)
- private static void onGetRenderLayer(SkullBlock.SkullType type, GameProfile profile, CallbackInfoReturnable<RenderLayer> cir) {
+ private static void onGetRenderLayer(SkullBlock.SkullType type, ProfileComponent profile, CallbackInfoReturnable<RenderLayer> cir) {
CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir);
}
}