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author | Linnea Gräf <nea@nea.moe> | 2024-04-26 18:04:45 +0200 |
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committer | Linnea Gräf <nea@nea.moe> | 2024-04-26 18:15:54 +0200 |
commit | 7e0151569477df63601be50c82177ecfd21e5deb (patch) | |
tree | f30e5440a1855de92d2b424ef79339d3d6cf5f34 /src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java | |
parent | 041da7c7d179df01c4048a81ddf40a9f13c3ce77 (diff) | |
download | firmament-7e0151569477df63601be50c82177ecfd21e5deb.tar.gz firmament-7e0151569477df63601be50c82177ecfd21e5deb.tar.bz2 firmament-7e0151569477df63601be50c82177ecfd21e5deb.zip |
Bump to 1.20.5
Diffstat (limited to 'src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java')
-rw-r--r-- | src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java b/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java index a8cede4..c43a53c 100644 --- a/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java +++ b/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java @@ -1,5 +1,6 @@ /* * SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe> + * SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe> * * SPDX-License-Identifier: GPL-3.0-or-later */ @@ -11,6 +12,7 @@ import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures; import net.minecraft.block.SkullBlock; import net.minecraft.client.render.RenderLayer; import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer; +import net.minecraft.component.type.ProfileComponent; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; @@ -19,7 +21,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; @Mixin(SkullBlockEntityRenderer.class) public class CustomSkullTexturePatch { @Inject(method = "getRenderLayer", at = @At("HEAD"), cancellable = true) - private static void onGetRenderLayer(SkullBlock.SkullType type, GameProfile profile, CallbackInfoReturnable<RenderLayer> cir) { + private static void onGetRenderLayer(SkullBlock.SkullType type, ProfileComponent profile, CallbackInfoReturnable<RenderLayer> cir) { CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir); } } |