diff options
author | nea <nea@nea.moe> | 2023-10-28 04:07:47 +0200 |
---|---|---|
committer | nea <nea@nea.moe> | 2023-10-28 04:07:47 +0200 |
commit | ad490f2ea7967cb6bb97cb797b33aa3554de46a5 (patch) | |
tree | c45cf7f4b8a6d60399fcc46f793c75bd8387211d /src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java | |
parent | 9e7da2829cdc949d211ef5021131b4a48ddc3054 (diff) | |
download | firmament-ad490f2ea7967cb6bb97cb797b33aa3554de46a5.tar.gz firmament-ad490f2ea7967cb6bb97cb797b33aa3554de46a5.tar.bz2 firmament-ad490f2ea7967cb6bb97cb797b33aa3554de46a5.zip |
Rename mixins after what they do, rather than where they do it
[no changelog]
Mixins are now named after what they do, and mixins for the same class that do different things should be in two
separate mixins now.
Diffstat (limited to 'src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java')
-rw-r--r-- | src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java b/src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java deleted file mode 100644 index 7f54150..0000000 --- a/src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java +++ /dev/null @@ -1,25 +0,0 @@ -/* - * SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe> - * - * SPDX-License-Identifier: GPL-3.0-or-later - */ - -package moe.nea.firmament.mixins; - -import com.mojang.authlib.GameProfile; -import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures; -import net.minecraft.block.SkullBlock; -import net.minecraft.client.render.RenderLayer; -import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer; -import org.spongepowered.asm.mixin.Mixin; -import org.spongepowered.asm.mixin.injection.At; -import org.spongepowered.asm.mixin.injection.Inject; -import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; - -@Mixin(SkullBlockEntityRenderer.class) -public class MixinSkullBlockEntityRenderer { - @Inject(method = "getRenderLayer", at = @At("HEAD"), cancellable = true) - private static void onGetRenderLayer(SkullBlock.SkullType type, GameProfile profile, CallbackInfoReturnable<RenderLayer> cir) { - CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir); - } -} |