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authornea <nea@nea.moe>2023-05-16 01:23:43 +0200
committernea <nea@nea.moe>2023-05-16 01:23:43 +0200
commitead6762eb1c005914b05f9d3c29f334989c67513 (patch)
treecd1409756be2bc4a93195c31d432fef053afe002 /src/main/kotlin/moe/nea/firmament/features/fishing
parent96c546cc73880a7c502c17aadda6ca84c847692d (diff)
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Replace references to NEU with Firmament
Diffstat (limited to 'src/main/kotlin/moe/nea/firmament/features/fishing')
-rw-r--r--src/main/kotlin/moe/nea/firmament/features/fishing/FishingWarning.kt117
1 files changed, 117 insertions, 0 deletions
diff --git a/src/main/kotlin/moe/nea/firmament/features/fishing/FishingWarning.kt b/src/main/kotlin/moe/nea/firmament/features/fishing/FishingWarning.kt
new file mode 100644
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+++ b/src/main/kotlin/moe/nea/firmament/features/fishing/FishingWarning.kt
@@ -0,0 +1,117 @@
+package moe.nea.firmament.features.fishing
+
+import kotlin.math.abs
+import kotlin.math.absoluteValue
+import kotlin.math.acos
+import kotlin.math.asin
+import kotlin.math.atan2
+import kotlin.math.sqrt
+import kotlin.time.Duration.Companion.seconds
+import net.minecraft.entity.projectile.FishingBobberEntity
+import net.minecraft.particle.ParticleTypes
+import net.minecraft.util.math.Vec3d
+import moe.nea.firmament.events.ParticleSpawnEvent
+import moe.nea.firmament.events.WorldReadyEvent
+import moe.nea.firmament.events.WorldRenderLastEvent
+import moe.nea.firmament.features.NEUFeature
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.TimeMark
+import moe.nea.firmament.util.config.ManagedConfig
+import moe.nea.firmament.util.render.RenderBlockContext.Companion.renderBlocks
+
+object FishingWarning : NEUFeature {
+ override val name: String
+ get() = "Fishing Warning"
+ override val identifier: String
+ get() = "fishing-warning"
+
+ object TConfig : ManagedConfig("fishing-warning") {
+ // Display a warning when you are about to hook a fish
+ val displayWarning by toggle("display-warning") { false }
+ val highlightWakeChain by toggle("highlight-wake-chain") { false }
+ }
+
+ override val config: ManagedConfig get() = TConfig
+
+
+ data class WakeChain(
+ val delta: Vec3d,
+ val momentum: Vec3d,
+ val lastContinued: TimeMark,
+ )
+
+
+ val chains = mutableListOf<WakeChain>()
+
+ private fun areAnglesClose(a: Double, b: Double, tolerance: Double): Boolean {
+ var dist = (a - b).absoluteValue
+ if (180 < dist) dist = 360 - dist;
+ return dist <= tolerance
+ }
+
+ private fun calculateAngleFromOffsets(xOffset: Double, zOffset: Double): Double {
+ // See also: Vanilla 1.8.9 Fishing particle code.
+ var angleX = Math.toDegrees(acos(xOffset / 0.04))
+ var angleZ = Math.toDegrees(asin(zOffset / 0.04))
+ if (xOffset < 0) {
+ // Old: angleZ = 180 - angleZ;
+ angleZ = 180 - angleZ
+ }
+ if (zOffset < 0) {
+ angleX = 360 - angleX
+ }
+ angleX %= 360.0
+ angleZ %= 360.0
+ if (angleX < 0) angleX += 360.0
+ if (angleZ < 0) angleZ += 360.0
+ var dist = angleX - angleZ
+ if (dist < -180) dist += 360.0
+ if (dist > 180) dist -= 360.0
+ return angleZ + dist / 2
+ }
+
+ private fun toDegrees(d: Double) = d * 180 / Math.PI
+
+ fun isHookPossible(hook: FishingBobberEntity, particlePos: Vec3d, angle1: Double, angle2: Double): Boolean {
+ val dx = particlePos.x - hook.pos.x
+ val dz = particlePos.z - hook.pos.z
+ val dist = sqrt(dx * dx + dz * dz)
+
+ if (dist < 0.2) return true
+ val tolerance = toDegrees(atan2(0.03125, dist)) * 1.5
+ var angleToHook = toDegrees(atan2(dx, dz)) % 360
+ if (angleToHook < 0) angleToHook += 360
+ return areAnglesClose(angle1, angleToHook, tolerance) || areAnglesClose(angle2, angleToHook, tolerance)
+ }
+
+ val recentParticles = mutableListOf<Pair<Vec3d, TimeMark>>()
+
+ private fun onParticleSpawn(event: ParticleSpawnEvent) {
+ if (event.particleEffect.type != ParticleTypes.FISHING) return
+ if (!(abs(event.offset.y - 0.01f) < 0.001f)) return
+ val hook = MC.player?.fishHook ?: return
+ val actualOffset = event.offset
+ val candidate1 = calculateAngleFromOffsets(actualOffset.x, -actualOffset.z)
+ val candidate2 = calculateAngleFromOffsets(-actualOffset.x, actualOffset.z)
+
+ if (isHookPossible(hook, event.position, candidate1, candidate2)) {
+ recentParticles.add(Pair(event.position, TimeMark.now()))
+ }
+ }
+
+ override fun onLoad() {
+ ParticleSpawnEvent.subscribe(::onParticleSpawn)
+ WorldReadyEvent.subscribe {
+ recentParticles.clear()
+ }
+ WorldRenderLastEvent.subscribe {
+ recentParticles.removeIf { it.second.passedTime() > 5.seconds }
+ renderBlocks(it.matrices, it.camera) {
+ color(0f, 0f, 1f, 1f)
+ recentParticles.forEach {
+ tinyBlock(it.first, 0.1F)
+ }
+ }
+ }
+ }
+}