diff options
Diffstat (limited to 'src/main/kotlin/events/registration/ChatEvents.kt')
-rw-r--r-- | src/main/kotlin/events/registration/ChatEvents.kt | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/main/kotlin/events/registration/ChatEvents.kt b/src/main/kotlin/events/registration/ChatEvents.kt new file mode 100644 index 0000000..4c1c63f --- /dev/null +++ b/src/main/kotlin/events/registration/ChatEvents.kt @@ -0,0 +1,54 @@ + + +package moe.nea.firmament.events.registration + +import net.fabricmc.fabric.api.client.message.v1.ClientReceiveMessageEvents +import net.fabricmc.fabric.api.event.player.AttackBlockCallback +import net.fabricmc.fabric.api.event.player.UseBlockCallback +import net.minecraft.text.Text +import net.minecraft.util.ActionResult +import moe.nea.firmament.events.AllowChatEvent +import moe.nea.firmament.events.AttackBlockEvent +import moe.nea.firmament.events.ModifyChatEvent +import moe.nea.firmament.events.ProcessChatEvent +import moe.nea.firmament.events.UseBlockEvent + +private var lastReceivedMessage: Text? = null + +fun registerFirmamentEvents() { + ClientReceiveMessageEvents.ALLOW_CHAT.register(ClientReceiveMessageEvents.AllowChat { message, signedMessage, sender, params, receptionTimestamp -> + lastReceivedMessage = message + !ProcessChatEvent.publish(ProcessChatEvent(message, false)).cancelled + && !AllowChatEvent.publish(AllowChatEvent(message)).cancelled + }) + ClientReceiveMessageEvents.ALLOW_GAME.register(ClientReceiveMessageEvents.AllowGame { message, overlay -> + lastReceivedMessage = message + overlay || (!ProcessChatEvent.publish(ProcessChatEvent(message, false)).cancelled && + !AllowChatEvent.publish(AllowChatEvent(message)).cancelled) + }) + ClientReceiveMessageEvents.MODIFY_GAME.register(ClientReceiveMessageEvents.ModifyGame { message, overlay -> + if (overlay) message + else ModifyChatEvent.publish(ModifyChatEvent(message)).replaceWith + }) + ClientReceiveMessageEvents.GAME_CANCELED.register(ClientReceiveMessageEvents.GameCanceled { message, overlay -> + if (!overlay && lastReceivedMessage !== message) { + ProcessChatEvent.publish(ProcessChatEvent(message, true)) + } + }) + ClientReceiveMessageEvents.CHAT_CANCELED.register(ClientReceiveMessageEvents.ChatCanceled { message, signedMessage, sender, params, receptionTimestamp -> + if (lastReceivedMessage !== message) { + ProcessChatEvent.publish(ProcessChatEvent(message, true)) + } + }) + + AttackBlockCallback.EVENT.register(AttackBlockCallback { player, world, hand, pos, direction -> + if (AttackBlockEvent.publish(AttackBlockEvent(player, world, hand, pos, direction)).cancelled) + ActionResult.CONSUME + else ActionResult.PASS + }) + UseBlockCallback.EVENT.register(UseBlockCallback { player, world, hand, hitResult -> + if (UseBlockEvent.publish(UseBlockEvent(player, world, hand, hitResult)).cancelled) + ActionResult.CONSUME + else ActionResult.PASS + }) +} |