From d2f240ff0ca0d27f417f837e706c781a98c31311 Mon Sep 17 00:00:00 2001 From: Linnea Gräf Date: Wed, 28 Aug 2024 19:04:24 +0200 Subject: Refactor source layout Introduce compat source sets and move all kotlin sources to the main directory [no changelog] --- src/main/kotlin/moe/nea/firmament/util/MC.kt | 94 ---------------------------- 1 file changed, 94 deletions(-) delete mode 100644 src/main/kotlin/moe/nea/firmament/util/MC.kt (limited to 'src/main/kotlin/moe/nea/firmament/util/MC.kt') diff --git a/src/main/kotlin/moe/nea/firmament/util/MC.kt b/src/main/kotlin/moe/nea/firmament/util/MC.kt deleted file mode 100644 index b0d3056..0000000 --- a/src/main/kotlin/moe/nea/firmament/util/MC.kt +++ /dev/null @@ -1,94 +0,0 @@ -package moe.nea.firmament.util - -import io.github.moulberry.repo.data.Coordinate -import java.util.concurrent.ConcurrentLinkedQueue -import net.minecraft.client.MinecraftClient -import net.minecraft.client.gui.screen.ingame.HandledScreen -import net.minecraft.client.render.WorldRenderer -import net.minecraft.network.packet.c2s.play.CommandExecutionC2SPacket -import net.minecraft.registry.BuiltinRegistries -import net.minecraft.registry.RegistryKeys -import net.minecraft.registry.RegistryWrapper -import net.minecraft.resource.ReloadableResourceManagerImpl -import net.minecraft.text.Text -import net.minecraft.util.math.BlockPos -import moe.nea.firmament.events.TickEvent - -object MC { - - private val messageQueue = ConcurrentLinkedQueue() - - init { - TickEvent.subscribe { - while (true) { - inGameHud.chatHud.addMessage(messageQueue.poll() ?: break) - } - while (true) { - (nextTickTodos.poll() ?: break).invoke() - } - } - } - - fun sendChat(text: Text) { - if (instance.isOnThread) - inGameHud.chatHud.addMessage(text) - else - messageQueue.add(text) - } - - fun sendServerCommand(command: String) { - val nh = player?.networkHandler ?: return - nh.sendPacket( - CommandExecutionC2SPacket( - command, - ) - ) - } - - fun sendServerChat(text: String) { - player?.networkHandler?.sendChatMessage(text) - } - - fun sendCommand(command: String) { - player?.networkHandler?.sendCommand(command) - } - - fun onMainThread(block: () -> Unit) { - if (instance.isOnThread) - block() - else - instance.send(block) - } - - private val nextTickTodos = ConcurrentLinkedQueue<() -> Unit>() - fun nextTick(function: () -> Unit) { - nextTickTodos.add(function) - } - - - inline val resourceManager get() = (instance.resourceManager as ReloadableResourceManagerImpl) - inline val worldRenderer: WorldRenderer get() = instance.worldRenderer - inline val networkHandler get() = player?.networkHandler - inline val instance get() = MinecraftClient.getInstance() - inline val keyboard get() = instance.keyboard - inline val textureManager get() = instance.textureManager - inline val inGameHud get() = instance.inGameHud - inline val font get() = instance.textRenderer - inline val soundManager get() = instance.soundManager - inline val player get() = instance.player - inline val camera get() = instance.cameraEntity - inline val guiAtlasManager get() = instance.guiAtlasManager - inline val world get() = instance.world - inline var screen - get() = instance.currentScreen - set(value) = instance.setScreen(value) - inline val handledScreen: HandledScreen<*>? get() = instance.currentScreen as? HandledScreen<*> - inline val window get() = instance.window - inline val currentRegistries: RegistryWrapper.WrapperLookup? get() = world?.registryManager - val defaultRegistries: RegistryWrapper.WrapperLookup = BuiltinRegistries.createWrapperLookup() - val defaultItems = defaultRegistries.getWrapperOrThrow(RegistryKeys.ITEM) -} - - -val Coordinate.blockPos: BlockPos - get() = BlockPos(x, y, z) -- cgit