/* * Firmament is a Hypixel Skyblock mod for modern Minecraft versions * Copyright (C) 2023 Linnea Gräf * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package moe.nea.firmament.mixins; import moe.nea.firmament.events.WorldRenderLastEvent; import net.minecraft.client.render.Camera; import net.minecraft.client.render.GameRenderer; import net.minecraft.client.render.LightmapTextureManager; import net.minecraft.client.render.WorldRenderer; import net.minecraft.client.util.math.MatrixStack; import org.joml.Matrix4f; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(WorldRenderer.class) public class MixinWorldRenderer { @Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;applyModelViewMatrix()V", shift = At.Shift.AFTER)) public void onWorldRenderLast(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo ci) { var event = new WorldRenderLastEvent( matrices, tickDelta, renderBlockOutline, camera, gameRenderer, lightmapTextureManager, positionMatrix ); WorldRenderLastEvent.Companion.publish(event); } }