/* * SPDX-FileCopyrightText: 2024 Linnea Gräf * * SPDX-License-Identifier: GPL-3.0-or-later */ package moe.nea.firmament.mixins.customgui; import moe.nea.firmament.util.customgui.CoordRememberingSlot; import net.minecraft.screen.slot.Slot; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Unique; @Mixin(Slot.class) public class OriginalSlotCoords implements CoordRememberingSlot { @Shadow public int x; @Shadow public int y; @Unique public int originalX; @Unique public int originalY; @Override public void rememberCoords_firmament() { this.originalX = this.x; this.originalY = this.y; } @Override public void restoreCoords_firmament() { this.x = this.originalX; this.y = this.originalY; } @Override public int getOriginalX_firmament() { return originalX; } @Override public int getOriginalY_firmament() { return originalY; } }