/* * SPDX-FileCopyrightText: 2023 Linnea Gräf * * SPDX-License-Identifier: GPL-3.0-or-later */ package moe.nea.firmament.events import net.minecraft.particle.ParticleEffect import net.minecraft.util.math.Vec3d data class ParticleSpawnEvent( val particleEffect: ParticleEffect, val position: Vec3d, val offset: Vec3d, val longDistance: Boolean, ) : FirmamentEvent() { companion object : FirmamentEventBus() }