/* * Firmament is a Hypixel Skyblock mod for modern Minecraft versions * Copyright (C) 2023 Linnea Gräf * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package moe.nea.firmament.events import org.joml.Matrix4f import net.minecraft.client.render.Camera import net.minecraft.client.render.GameRenderer import net.minecraft.client.render.LightmapTextureManager import net.minecraft.client.render.VertexConsumerProvider import net.minecraft.client.util.math.MatrixStack import net.minecraft.util.math.Position import net.minecraft.util.math.Vec3d /** * This event is called after all world rendering is done, but before any GUI rendering (including hand) has been done. */ data class WorldRenderLastEvent( val matrices: MatrixStack, val tickDelta: Float, val renderBlockOutline: Boolean, val camera: Camera, val gameRenderer: GameRenderer, val lightmapTextureManager: LightmapTextureManager, val positionMatrix: Matrix4f, val vertexConsumers: VertexConsumerProvider.Immediate, ) : FirmamentEvent() { companion object : FirmamentEventBus() data class TextRenderCall(val string: String, val position: Position) val toRender = mutableListOf(TextRenderCall("Test String", Vec3d(0.0, 0.0, 0.0))) }