/* * SPDX-FileCopyrightText: 2024 Linnea Gräf * * SPDX-License-Identifier: GPL-3.0-or-later */ package moe.nea.firmament.gui import io.github.notenoughupdates.moulconfig.common.MyResourceLocation import io.github.notenoughupdates.moulconfig.deps.libninepatch.NinePatch import io.github.notenoughupdates.moulconfig.gui.GuiComponent import io.github.notenoughupdates.moulconfig.gui.GuiImmediateContext import io.github.notenoughupdates.moulconfig.gui.MouseEvent import io.github.notenoughupdates.moulconfig.gui.component.PanelComponent import io.github.notenoughupdates.moulconfig.observer.GetSetter open class FirmButtonComponent( child: GuiComponent, val isEnabled: GetSetter = GetSetter.constant(true), val action: Runnable, ) : PanelComponent(child) { /* TODO: make use of vanillas built in nine slicer */ val hoveredBg = NinePatch.builder(MyResourceLocation("minecraft", "textures/gui/sprites/widget/button_highlighted.png")) .cornerSize(5) .cornerUv(5 / 200F, 5 / 20F) .mode(NinePatch.Mode.STRETCHING) .build() val unhoveredBg = NinePatch.builder(MyResourceLocation("minecraft", "textures/gui/sprites/widget/button.png")) .cornerSize(5) .cornerUv(5 / 200F, 5 / 20F) .mode(NinePatch.Mode.STRETCHING) .build() val disabledBg = NinePatch.builder(MyResourceLocation("minecraft", "textures/gui/sprites/widget/button_disabled.png")) .cornerSize(5) .cornerUv(5 / 200F, 5 / 20F) .mode(NinePatch.Mode.STRETCHING) .build() val activeBg = NinePatch.builder(MyResourceLocation("firmament", "textures/gui/sprites/widget/button_active.png")) .cornerSize(5) .cornerUv(5 / 200F, 5 / 20F) .mode(NinePatch.Mode.STRETCHING) .build() var isClicking = false override fun mouseEvent(mouseEvent: MouseEvent, context: GuiImmediateContext): Boolean { if (!isEnabled.get()) return false if (isClicking) { if (mouseEvent is MouseEvent.Click && !mouseEvent.mouseState && mouseEvent.mouseButton == 0) { isClicking = false if (context.isHovered) { action.run() } return true } } if (!context.isHovered) return false if (mouseEvent !is MouseEvent.Click) return false if (mouseEvent.mouseState && mouseEvent.mouseButton == 0) { isClicking = true return true } return false } open fun getBackground(context: GuiImmediateContext): NinePatch = if (!isEnabled.get()) disabledBg else if (context.isHovered || isClicking) hoveredBg else unhoveredBg override fun render(context: GuiImmediateContext) { context.renderContext.pushMatrix() context.renderContext.drawNinePatch( getBackground(context), 0f, 0f, context.width, context.height ) context.renderContext.translate(insets.toFloat(), insets.toFloat(), 0f) element.render(getChildContext(context)) context.renderContext.popMatrix() } }