/* * SPDX-FileCopyrightText: 2023 Linnea Gräf * * SPDX-License-Identifier: GPL-3.0-or-later */ package moe.nea.firmament.util import io.github.moulberry.repo.data.Coordinate import net.minecraft.client.MinecraftClient import net.minecraft.client.gui.screen.ingame.HandledScreen import net.minecraft.util.math.BlockPos object MC { fun sendCommand(command: String) { player?.networkHandler?.sendCommand(command) } inline val textureManager get() = MinecraftClient.getInstance().textureManager inline val inGameHud get() = MinecraftClient.getInstance().inGameHud inline val font get() = MinecraftClient.getInstance().textRenderer inline val soundManager get() = MinecraftClient.getInstance().soundManager inline val player get() = MinecraftClient.getInstance().player inline val world get() = MinecraftClient.getInstance().world inline var screen get() = MinecraftClient.getInstance().currentScreen set(value) = MinecraftClient.getInstance().setScreen(value) inline val handledScreen: HandledScreen<*>? get() = MinecraftClient.getInstance().currentScreen as? HandledScreen<*> inline val window get() = MinecraftClient.getInstance().window } val Coordinate.blockPos: BlockPos get() = BlockPos(x, y, z)