package moe.nea.notenoughupdates.repo import io.github.cottonmc.cotton.gui.client.CottonHud import io.github.moulberry.repo.NEURepository import io.github.moulberry.repo.NEURepositoryException import kotlinx.coroutines.launch import kotlinx.serialization.Serializable import kotlinx.serialization.serializer import moe.nea.notenoughupdates.NotEnoughUpdates import moe.nea.notenoughupdates.NotEnoughUpdates.logger import moe.nea.notenoughupdates.hud.ProgressBar import moe.nea.notenoughupdates.util.config.ConfigHolder import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents import net.minecraft.client.MinecraftClient import net.minecraft.network.packet.s2c.play.SynchronizeRecipesS2CPacket import net.minecraft.text.Text object RepoManager : ConfigHolder(serializer(), "repo", ::Config) { @Serializable data class Config( var user: String = "NotEnoughUpdates", var repo: String = "NotEnoughUpdates-REPO", var autoUpdate: Boolean = true, var branch: String = "dangerous", ) val currentDownloadedSha by RepoDownloadManager::latestSavedVersionHash var recentlyFailedToUpdateItemList = false val progressBar = ProgressBar("", null, 0).also { it.setSize(180, 22) } val neuRepo: NEURepository = NEURepository.of(RepoDownloadManager.repoSavedLocation).apply { registerReloadListener(ItemCache) registerReloadListener { if (!trySendClientboundUpdateRecipesPacket()) { logger.warn("Failed to issue a ClientboundUpdateRecipesPacket (to reload REI). This may lead to an outdated item list.") recentlyFailedToUpdateItemList = true } } } private fun trySendClientboundUpdateRecipesPacket(): Boolean { return MinecraftClient.getInstance().world != null && MinecraftClient.getInstance().networkHandler?.onSynchronizeRecipes( SynchronizeRecipesS2CPacket(mutableListOf()) ) != null } init { ClientTickEvents.START_WORLD_TICK.register(ClientTickEvents.StartWorldTick { if (recentlyFailedToUpdateItemList && trySendClientboundUpdateRecipesPacket()) recentlyFailedToUpdateItemList = false }) } fun launchAsyncUpdate(force: Boolean = false) { NotEnoughUpdates.coroutineScope.launch { progressBar.reportProgress("Downloading", 0, null) CottonHud.add(progressBar) RepoDownloadManager.downloadUpdate(force) progressBar.reportProgress("Download complete", 1, 1) reload() } } fun reload() { try { progressBar.reportProgress("Reloading from Disk", 0, null) CottonHud.add(progressBar) neuRepo.reload() } catch (exc: NEURepositoryException) { MinecraftClient.getInstance().player?.sendMessage( Text.literal("Failed to reload repository. This will result in some mod features not working.") ) CottonHud.remove(progressBar) exc.printStackTrace() } } fun initialize() { if (config.autoUpdate) { launchAsyncUpdate() } else { reload() } } }