package moe.nea.firmament.util import me.shedaniel.math.Rectangle import moe.nea.firmament.mixins.accessor.AccessorHandledScreen import net.minecraft.client.gui.screen.ingame.HandledScreen fun HandledScreen<*>.getRectangle(): Rectangle { this as AccessorHandledScreen return Rectangle( getX_Firmament(), getY_Firmament(), getBackgroundWidth_Firmament(), getBackgroundHeight_Firmament() ) }