1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/*
* SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package moe.nea.firmament.keybindings
import org.lwjgl.glfw.GLFW
import kotlinx.serialization.Serializable
import net.minecraft.client.MinecraftClient
import net.minecraft.client.util.InputUtil
import moe.nea.firmament.util.MC
@Serializable
data class SavedKeyBinding(
val keyCode: Int,
val shift: Boolean = false,
val ctrl: Boolean = false,
val alt: Boolean = false,
) : IKeyBinding {
constructor(keyCode: Int, mods: Triple<Boolean, Boolean, Boolean>) : this(
keyCode,
mods.first && keyCode != GLFW.GLFW_KEY_LEFT_SHIFT && keyCode != GLFW.GLFW_KEY_RIGHT_SHIFT,
mods.second && keyCode != GLFW.GLFW_KEY_LEFT_CONTROL && keyCode != GLFW.GLFW_KEY_RIGHT_CONTROL,
mods.third && keyCode != GLFW.GLFW_KEY_LEFT_ALT && keyCode != GLFW.GLFW_KEY_RIGHT_ALT,
)
constructor(keyCode: Int, mods: Int) : this(keyCode, getMods(mods))
companion object {
fun getMods(modifiers: Int): Triple<Boolean, Boolean, Boolean> {
return Triple(
modifiers and GLFW.GLFW_MOD_SHIFT != 0,
modifiers and GLFW.GLFW_MOD_CONTROL != 0,
modifiers and GLFW.GLFW_MOD_ALT != 0
)
}
}
fun isPressed(): Boolean {
if (this.keyCode == GLFW.GLFW_KEY_UNKNOWN) return false
val h = MC.window.handle
if (!InputUtil.isKeyPressed(h, keyCode)) return false
val ctrl = if (MinecraftClient.IS_SYSTEM_MAC) {
InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_LEFT_SUPER)
|| InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_RIGHT_SUPER)
} else InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_LEFT_CONTROL)
|| InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_RIGHT_CONTROL)
val shift = InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_LEFT_SHIFT)
|| InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_RIGHT_SHIFT)
val alt = InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_LEFT_ALT)
|| InputUtil.isKeyPressed(h, GLFW.GLFW_KEY_RIGHT_ALT)
return (ctrl == this.ctrl) &&
(alt == this.alt) &&
(shift == this.shift)
}
override fun matches(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
if (this.keyCode == GLFW.GLFW_KEY_UNKNOWN) return false
return keyCode == this.keyCode && getMods(modifiers) == Triple(shift, ctrl, alt)
}
}
|