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package moe.nea.firmament.recipes
import io.github.moulberry.repo.data.NEUForgeRecipe
import me.shedaniel.math.Point
import me.shedaniel.math.Rectangle
import me.shedaniel.rei.api.client.gui.Renderer
import me.shedaniel.rei.api.client.gui.widgets.Widget
import me.shedaniel.rei.api.client.gui.widgets.Widgets
import me.shedaniel.rei.api.client.registry.display.DisplayCategory
import me.shedaniel.rei.api.common.category.CategoryIdentifier
import me.shedaniel.rei.api.common.util.EntryStacks
import net.minecraft.block.Blocks
import net.minecraft.text.Text
import moe.nea.firmament.Firmament
import moe.nea.firmament.rei.SBItemEntryDefinition
class SBForgeRecipe(override val neuRecipe: NEUForgeRecipe) : SBRecipe() {
override fun getCategoryIdentifier(): CategoryIdentifier<*> = Category.categoryIdentifier
object Category : DisplayCategory<SBForgeRecipe> {
override fun getCategoryIdentifier(): CategoryIdentifier<SBForgeRecipe> =
CategoryIdentifier.of(Firmament.MOD_ID, "forge_recipe")
override fun getTitle(): Text = Text.literal("Forge Recipes")
override fun getDisplayHeight(): Int {
return super.getDisplayHeight()
}
override fun getIcon(): Renderer = EntryStacks.of(Blocks.ANVIL)
override fun setupDisplay(display: SBForgeRecipe, bounds: Rectangle): List<Widget> {
return buildList {
// TODO: proper gui for this (possibly inspired by the old circular gui)
add(Widgets.createRecipeBase(bounds))
val resultSlot = Point(bounds.centerX, bounds.centerY + 5)
add(Widgets.createResultSlotBackground(resultSlot))
val ingredientsCenter = Point(bounds.centerX, bounds.centerY - 20)
val count = display.neuRecipe.inputs.size
display.neuRecipe.inputs.forEachIndexed { idx, ingredient ->
add(
Widgets.createSlot(
Point(ingredientsCenter.x + 12 - count * 24 / 2 + idx * 24, ingredientsCenter.y)
).markInput().entry(SBItemEntryDefinition.getEntry(ingredient))
)
}
add(
Widgets.createSlot(resultSlot).markOutput().disableBackground()
.entry(SBItemEntryDefinition.getEntry(display.neuRecipe.outputStack))
)
}
}
}
}
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