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/*
* Firmament is a Hypixel Skyblock mod for modern Minecraft versions
* Copyright (C) 2023 Linnea Gräf
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package moe.nea.firmament.repo
import io.github.cottonmc.cotton.gui.client.CottonHud
import io.github.moulberry.repo.NEURecipeCache
import io.github.moulberry.repo.NEURepository
import io.github.moulberry.repo.NEURepositoryException
import io.github.moulberry.repo.data.NEUItem
import io.github.moulberry.repo.data.NEURecipe
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents
import kotlinx.coroutines.launch
import net.minecraft.client.MinecraftClient
import net.minecraft.network.packet.s2c.play.SynchronizeRecipesS2CPacket
import net.minecraft.text.Text
import moe.nea.firmament.Firmament
import moe.nea.firmament.Firmament.logger
import moe.nea.firmament.hud.ProgressBar
import moe.nea.firmament.util.SkyblockId
import moe.nea.firmament.gui.config.ManagedConfig
object RepoManager {
object Config : ManagedConfig("repo") {
var username by string("username") { "NotEnoughUpdates" }
var reponame by string("reponame") { "NotEnoughUpdates-REPO" }
var branch by string("branch") { "prerelease" }
val autoUpdate by toggle("autoUpdate") { true }
val reset by button("reset") {
username = "NotEnoughUpdates"
reponame = "NotEnoughUpdates-REPO"
branch = "prerelease"
save()
}
}
val currentDownloadedSha by RepoDownloadManager::latestSavedVersionHash
var recentlyFailedToUpdateItemList = false
val progressBar = ProgressBar("", null, 0).also {
it.setSize(180, 22)
}
val neuRepo: NEURepository = NEURepository.of(RepoDownloadManager.repoSavedLocation).apply {
registerReloadListener(ItemCache)
registerReloadListener {
if (!trySendClientboundUpdateRecipesPacket()) {
logger.warn("Failed to issue a ClientboundUpdateRecipesPacket (to reload REI). This may lead to an outdated item list.")
recentlyFailedToUpdateItemList = true
}
}
}
private val recipeCache = NEURecipeCache.forRepo(neuRepo)
fun getAllRecipes() = neuRepo.items.items.values.asSequence().flatMap { it.recipes }
fun getRecipesFor(skyblockId: SkyblockId): Set<NEURecipe> = recipeCache.recipes[skyblockId.neuItem] ?: setOf()
fun getUsagesFor(skyblockId: SkyblockId): Set<NEURecipe> = recipeCache.usages[skyblockId.neuItem] ?: setOf()
private fun trySendClientboundUpdateRecipesPacket(): Boolean {
return MinecraftClient.getInstance().world != null && MinecraftClient.getInstance().networkHandler?.onSynchronizeRecipes(
SynchronizeRecipesS2CPacket(mutableListOf())
) != null
}
init {
ClientTickEvents.START_WORLD_TICK.register(ClientTickEvents.StartWorldTick {
if (recentlyFailedToUpdateItemList && trySendClientboundUpdateRecipesPacket())
recentlyFailedToUpdateItemList = false
})
}
fun getNEUItem(skyblockId: SkyblockId): NEUItem? = neuRepo.items.getItemBySkyblockId(skyblockId.neuItem)
fun launchAsyncUpdate(force: Boolean = false) {
Firmament.coroutineScope.launch {
progressBar.reportProgress("Downloading", 0, null)
CottonHud.add(progressBar)
RepoDownloadManager.downloadUpdate(force)
progressBar.reportProgress("Download complete", 1, 1)
reload()
}
}
fun reload() {
try {
progressBar.reportProgress("Reloading from Disk", 0, null)
CottonHud.add(progressBar)
neuRepo.reload()
} catch (exc: NEURepositoryException) {
MinecraftClient.getInstance().player?.sendMessage(
Text.literal("Failed to reload repository. This will result in some mod features not working.")
)
CottonHud.remove(progressBar)
exc.printStackTrace()
}
}
fun initialize() {
if (Config.autoUpdate) {
launchAsyncUpdate()
} else {
reload()
}
}
}
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