blob: 4a4f7d3fc7bbcd4c58de0e591a86bbbb07e49f64 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
/*
* SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
* SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package moe.nea.firmament.util
import io.github.moulberry.repo.data.Coordinate
import java.util.concurrent.ConcurrentLinkedQueue
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.network.packet.c2s.play.CommandExecutionC2SPacket
import net.minecraft.registry.BuiltinRegistries
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.RegistryWrapper
import net.minecraft.resource.ReloadableResourceManagerImpl
import net.minecraft.text.Text
import net.minecraft.util.math.BlockPos
import moe.nea.firmament.events.TickEvent
object MC {
private val messageQueue = ConcurrentLinkedQueue<Text>()
init {
TickEvent.subscribe {
while (true) {
inGameHud.chatHud.addMessage(messageQueue.poll() ?: break)
}
}
}
fun sendChat(text: Text) {
if (instance.isOnThread)
inGameHud.chatHud.addMessage(text)
else
messageQueue.add(text)
}
fun sendServerCommand(command: String) {
val nh = player?.networkHandler ?: return
nh.sendPacket(
CommandExecutionC2SPacket(
command,
)
)
}
fun sendServerChat(text: String) {
player?.networkHandler?.sendChatMessage(text)
}
fun sendCommand(command: String) {
player?.networkHandler?.sendCommand(command)
}
fun onMainThread(block: () -> Unit) {
if (instance.isOnThread)
block()
else
instance.send(block)
}
inline val resourceManager get() = (instance.resourceManager as ReloadableResourceManagerImpl)
inline val networkHandler get() = player?.networkHandler
inline val instance get() = MinecraftClient.getInstance()
inline val keyboard get() = instance.keyboard
inline val textureManager get() = instance.textureManager
inline val inGameHud get() = instance.inGameHud
inline val font get() = instance.textRenderer
inline val soundManager get() = instance.soundManager
inline val player get() = instance.player
inline val camera get() = instance.cameraEntity
inline val guiAtlasManager get() = instance.guiAtlasManager
inline val world get() = instance.world
inline var screen
get() = instance.currentScreen
set(value) = instance.setScreen(value)
inline val handledScreen: HandledScreen<*>? get() = instance.currentScreen as? HandledScreen<*>
inline val window get() = instance.window
inline val currentRegistries: RegistryWrapper.WrapperLookup? get() = world?.registryManager
val defaultRegistries: RegistryWrapper.WrapperLookup = BuiltinRegistries.createWrapperLookup()
val defaultItems = defaultRegistries.getWrapperOrThrow(RegistryKeys.ITEM)
}
val Coordinate.blockPos: BlockPos
get() = BlockPos(x, y, z)
|