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package moe.nea.notenoughupdates.util
import moe.nea.notenoughupdates.NotEnoughUpdates
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.Screen
object ScreenUtil {
init {
ClientTickEvents.START_CLIENT_TICK.register(::onTick)
}
private fun onTick(minecraft: MinecraftClient) {
if (nextOpenedGui != null) {
val p = minecraft.player
if (p?.currentScreenHandler != null) {
p.closeHandledScreen()
}
minecraft.setScreen(nextOpenedGui)
nextOpenedGui = null
}
}
private var nextOpenedGui: Screen? = null
fun setScreenLater(nextScreen: Screen) {
val nog = nextOpenedGui
if (nog != null) {
NotEnoughUpdates.logger.warn("Setting screen ${nextScreen::class.qualifiedName} to be opened later, but ${nog::class.qualifiedName} is already queued.")
return
}
nextOpenedGui = nextScreen
}
}
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