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authorLinnea Gräf <nea@nea.moe>2024-04-17 11:35:32 +0200
committerLinnea Gräf <nea@nea.moe>2024-04-17 11:38:04 +0200
commit0d032277f5569fedc431978f26719e8c020920c1 (patch)
tree4c94b443873d24bfeb09dc5bbd21f3896222f166 /README.md
parentfdc155bc4859d495e59f2febde48e779a5bae3ff (diff)
downloadforge1.8.9template-0d032277f5569fedc431978f26719e8c020920c1.tar.gz
forge1.8.9template-0d032277f5569fedc431978f26719e8c020920c1.tar.bz2
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Add warning about use this template
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@@ -8,14 +8,10 @@ Check out https://moddev.nea.moe/ for a full tutorial on legacy modding.
Alternatively, read here for a basic overview on how to use this repository.
-To get started, clone this repository.
-In `build.gradle.kts`, replace the values of `baseGroup` and `group` with your own names.
-In `settings.gradle.kts` change `rootProject.name` to your desired mod id.
+To get started, [Use this template](https://github.com/new?template_name=Forge1.8.9Template&template_owner=nea89o).
-The `com.example` package needs to be renamed to match the value of `baseGroup`.
-
-If you don't want mixins (which allow for modifying vanilla code), then you can remove the references to mixins from
-the `build.gradle.kts` at the lines specified with comments and the `com.example.mixin` package.
+> [!WARNING]
+> Do not Fork or Clone or Download ZIP this template. If you "use" this template a custom mod id will be generated. You can do that manually using the `make-my-own` script, if you are on linux. If not, just click the use this template button. If you want to use kotlin or make a 1.12 mod check the "Include all branches" and change the default branch in https://github.com/yourname/yourreponame/branches
This project uses [DevAuth](https://github.com/DJtheRedstoner/DevAuth) per default, so you can log in using your real
minecraft account. If you don't need that, you can remove it from the buildscript.
@@ -31,6 +27,9 @@ To export your project, run the `gradle build` task, and give other people the
file `build/libs/<modid>-<version>.jar`. Ignore the jars in the `build/badjars` folder. Those are intermediary jars that
are used by the build system but *do not work* in a normal forge installation.
+If you don't want mixins (which allow for modifying vanilla code), then you can remove the references to mixins from
+the `build.gradle.kts` at the lines specified with comments and the `com.example.mixin` package.
+
### For those who have not an attention span
[![Youtube Tutorial](https://i.ytimg.com/vi/nWzHlomdCgc/maxresdefault.jpg)](https://www.youtube.com/watch?v=nWzHlomdCgc)