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package com.example
import net.minecraft.client.Minecraft
import net.minecraft.init.Blocks
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.common.event.FMLInitializationEvent
import net.minecraft.client.renderer.GlStateManager
@Mod(modid = "examplemod", useMetadata = true)
class ExampleMod {
@Mod.EventHandler
fun init(event: FMLInitializationEvent) {
try {
val resource: net.minecraft.client.resources.IResource = Minecraft.getMinecraft().getResourceManager()
.getResource(net.minecraft.util.ResourceLocation("test:test.txt"))
org.apache.commons.io.IOUtils.copy(resource.getInputStream(), java.lang.System.out)
} catch (e: java.io.IOException) {
throw java.lang.RuntimeException(e)
}
println("Dirt: ${Blocks.dirt.unlocalizedName}")
// Below is a demonstration of an access-transformed class access.
println("Color State: " + GlStateManager.Color());
}
}
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