package com.ambientaddons.gui import AmbientAddons.Companion.guiElements import AmbientAddons.Companion.persistentData import com.ambientaddons.utils.render.OverlayUtils import gg.essential.universal.UResolution import net.minecraft.client.renderer.GlStateManager import java.awt.Color class GuiElement(val name: String, private val width: Int, private val height: Int) { var position = persistentData.positions[name] ?: run { persistentData.positions[name] = GuiPosition(0.0, 0.0, 1.0) persistentData.positions[name]!! } fun isInsideElement(mouseX: Double, mouseY: Double): Boolean { val renderWidth = width * position.scale val renderHeight = height * position.scale val xInside = mouseX in (position.x - padding * renderWidth)..(position.x + renderWidth * (1 + padding)) val yInside = mouseY in (position.y - padding * renderHeight)..(position.y + renderHeight * (1 + padding)) return xInside && yInside } fun coerceIntoScreen() { val xRange = 0.0..(UResolution.scaledWidth - width * position.scale) val yRange = 0.0..(UResolution.scaledHeight - height * position.scale) position.x = if (xRange.isEmpty()) 0.0 else position.x.coerceIn(xRange) position.y = if (yRange.isEmpty()) 0.0 else position.y.coerceIn(yRange) } fun draw(mouseX: Double, mouseY: Double) { GlStateManager.pushMatrix() val renderWidth = width * position.scale val renderHeight = height * position.scale GlStateManager.translate(position.x - padding * renderWidth, position.y - padding * renderWidth, 400.0) val color = if (guiElements.find { it.isInsideElement(mouseX, mouseY) } == this) Color(255, 255, 255, 128) else Color(128, 128, 128, 128) OverlayUtils.renderRect(0.0, 0.0, renderWidth * (1 + padding * 2), renderHeight * (1 + padding * 2), color) GlStateManager.popMatrix() } companion object { private const val padding = 0.05 } }