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2022-02-12
Implemented weight condition parsing
SHsuperCM
2022-02-12
Created condition container api/parsing and fixed some stuff
SHsuperCM
2022-02-12
More work on type registry/api
SHsuperCM
2022-02-06
Built more runtime api
SHsuperCM
2022-02-06
Started runtime CIT structure
SHsuperCM
2022-02-05
Fixed property without separator passing null key
SHsuperCM
2022-02-05
Implemented internal global properties and improved property context
SHsuperCM
2022-02-05
Moved some stuff around
SHsuperCM
2022-02-05
Migrated to using Fletching Table
SHsuperCM
2022-01-22
Added pack name context in various places
SHsuperCM
2022-01-22
Implemented global properties api and started pack parsing/active cits
SHsuperCM
2022-01-22
Implemented custom properties parser
SHsuperCM
2022-01-21
Added config/screen for defaults
SHsuperCM
2022-01-21
Re(moved) most of the old sources
SHsuperCM
2022-01-17
Fixed properties not reading UTF characters
SHsuperCM
Fixes #95
2022-01-15
Added support for method=cycle in the enchantment type
SHsuperCM
Fixes #15
2022-01-11
Added support for average and layered enchantment merging methods
SHsuperCM
2022-01-10
Ported to 1.18
SHsuperCM
2022-01-04
Cleaned up cit root and fapi usage
SHsuperCM
2021-12-31
Some gradle cleanup
SHsuperCM
2021-12-31
Fixed subtextures not working with multiple override condition types
SHsuperCM
Fixes #81
2021-12-31
Made textures in CIT json models always use the asset resolver
SHsuperCM
Fixes #79
2021-12-31
Hotfix for leather armor color not accepting hex matches
SHsuperCM
Fixes #85
2021-12-20
Fixed invalid namespaces in resourcepacks
SHsuperCM
Fixes #82
2021-12-18
Fixed subtexture overriding failing with a custom model
SHsuperCM
Fixes #65
2021-12-11
Replaced Redirect usage with ModifyArg
SHsuperCM
Fixes #73 Fixes #72
2021-11-14
Fixed broken paths log not showing when warns are muted
SHsuperCM
Fixes #66
2021-10-29
Rewrote custom blend parsing
SHsuperCM
Now accepts either 2 or 4 separate blend func params and each parameter accepts either a decimal constant, a 0x prefixed hexadecimal constant or named GL constants in GL11.
2021-10-23
Added rgba multipliers to enchantments
SHsuperCM
#15
2021-10-23
Added blend to enchantments
SHsuperCM
#15
2021-10-22
Fixed CITItem not applying on tridents and spyglasses
SHsuperCM
Fixes #50
2021-10-20
CIT Enchantment speed default value is now 1
SHsuperCM
2021-10-20
Added citresewn command
SHsuperCM
2021-10-16
Added blur effect to enchantment
SHsuperCM
2021-10-16
CIT Enchantment's speed and rotation, added glint speed multiplier to config
SHsuperCM
2021-10-15
Global Properties' enchantment cap
SHsuperCM
2021-10-15
Added log warning to broken paths
SHsuperCM
2021-10-15
Global Properties' useGlint
SHsuperCM
2021-10-15
Restructured to store active effective global properties
SHsuperCM
2021-10-15
CIT Enchantment applying on armor and elytra
SHsuperCM
#15
2021-10-15
Cleanup
SHsuperCM
2021-10-12
Fixed some issues with enchantment glints applying when they shouldnt
SHsuperCM
2021-10-12
Limited CIT Enchantment working with items
SHsuperCM
#15
2021-10-09
Fixed ignored texture-based model duplicates
SHsuperCM
Fixes #44
2021-10-09
Setup for enchantment layer application
SHsuperCM
#15
2021-10-09
Register render layers for CITEnchantments
SHsuperCM
#15
2021-10-09
CIT Enchantment parsing and active storage
SHsuperCM
#15
2021-09-27
Fixed some issues with global properties parsing
SHsuperCM
2021-09-25
Support for multiple overriding textures on the same model
SHsuperCM
Fixes #33
2021-09-20
Checking cit Name and Lore tags will now evaluate the json if match is not a ↵
SHsuperCM
json Fixes #25. Fixes an issue in #27. Fixes lore not checking at all in some cases.
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