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2021-09-18LogsSHsuperCM
2021-09-18Split item model functionality from ModelLoaderMixin into its own mixinSHsuperCM
2021-09-18v0.6.0SHsuperCM
2021-09-18Made enchantments property test blindly instead of using registrySHsuperCM
Fixes #27
2021-09-18Added support for literal path not containing resource type directory prefixSHsuperCM
Fixes #28
2021-09-18Added deprecated "crossbow_standby" subitem supportSHsuperCM
2021-09-18Rewrote sub item systemSHsuperCM
Sub items are now converted into model overrides and added support for loaded overrides. Closes #19 Fixes #24
2021-09-16Fixed crash when cit enchantmentLevels is specifiedSHsuperCM
Fixes #26
2021-09-15Fixed no world for gui itemsSHsuperCM
2021-09-14Moved cloth config support into OptionalCompatSHsuperCM
• Added a notice screen to config when cloth is not present.
2021-09-14Fixed bug with Cosmetic Armor supportSHsuperCM
Closes #23
2021-09-14Fixed absolute paths not working when set from resourcepack rootSHsuperCM
Fixes #20
2021-09-14Fixed empty asset resolution ignoring double extensionSHsuperCM
2021-09-14Added support for item type assumption based on properties file nameSHsuperCM
Closes #18
2021-09-11v0.5.2, Added support for Cosmetic Armor 1.1.0SHsuperCM
Closes #17
2021-09-11ConsistencySHsuperCM
2021-09-11Rewrote cit discoverySHsuperCM
• Added support for namespaces other than minecraft. • Added support for cits in fabric resources(allowing mod jars to include cits if fabric api is present) Closes #12
2021-09-11Fixed cit.properties reading issueSHsuperCM
2021-09-09v0.5.1, "Broken Path" mixins wont be injected if config is turned offSHsuperCM
• Changing config for broken paths now requires a restart to apply and it being disabled completely removes the effects it has on the game. • Organized mixins into packages fixes #14
2021-09-07v0.5.0, added more log infoSHsuperCM
2021-09-07Added support for packs with broken paths(config)SHsuperCM
2021-09-03Made it easier to integrate cit typesSHsuperCM
2021-09-03Fixed path resolution not properly working in sub modelsSHsuperCM
2021-09-02v0.4.4: Fixed literal model paths not loading if "models" prefix is not ↵SHsuperCM
specified Fixes #7
2021-08-31v0.4.3: Fixed full cit paths not recognized in json models, fixed nbt exact ↵SHsuperCM
match bug
2021-08-30v0.4.2: Made model jsons able to reference relative pathsSHsuperCM
For the love of glob please do not look at this commit or its code, this is really disgusting..
2021-08-30v0.4.1: Fixed nbt name/lore requiring jsonSHsuperCM
2021-08-29v0.4.0: Added config options to mute loading errors/warnsSHsuperCM
2021-08-29Implemented type=armor citsSHsuperCM
2021-08-29Fixed nbt list match exceptionSHsuperCM
2021-08-28Added config as well as support for modmenu/clothSHsuperCM
2021-08-28Added logoSHsuperCM
2021-08-28v0.2.0: Added type=elytra supportSHsuperCM
2021-08-28Moved empty items check from cit to cit itemSHsuperCM
2021-08-28Implemented layered sub textures and fixed textures not applying correctlySHsuperCM
2021-08-27Fixed zipped/directory resourcepack paths depth checksSHsuperCM
2021-08-27Made cit items workSHsuperCM
2021-08-27Fixed some paths not being read for citsSHsuperCM
2021-08-27CIT orderingSHsuperCM
2021-08-27A whole lotta work in loading item-type cits and active structureSHsuperCM
2021-08-22Started work on baking CITItem and started item mixinSHsuperCM
2021-08-22Parse weight and added parse exception type to skip logSHsuperCM
2021-08-22Removed texture/model handling from CIT headSHsuperCM
2021-08-21BugfixesSHsuperCM
damageMask npes
2021-08-21Parse nbtSHsuperCM
2021-08-21Parse enchantments, enchantmentLevels and handSHsuperCM
2021-08-20Parse model/texture, damage, damageMask, stackSizeSHsuperCM
2021-08-20Type/item parsing & standard exception format for skipped CITsSHsuperCM
2021-08-20Finished parser framework and cit.properties parsingSHsuperCM
2021-08-20Initial commitSHsuperCM