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2021-12-31Made textures in CIT json models always use the asset resolverSHsuperCM
Fixes #79
2021-12-31Hotfix for leather armor color not accepting hex matchesSHsuperCM
Fixes #85
2021-12-20Dependency on FAPISHsuperCM
#70
2021-12-20Fixed invalid namespaces in resourcepacksSHsuperCM
Fixes #82
2021-12-18Fixed subtexture overriding failing with a custom modelSHsuperCM
Fixes #65
2021-12-11Replaced Redirect usage with ModifyArgSHsuperCM
Fixes #73 Fixes #72
2021-11-14Fixed broken paths log not showing when warns are mutedSHsuperCM
Fixes #66
2021-10-29Rewrote custom blend parsingSHsuperCM
Now accepts either 2 or 4 separate blend func params and each parameter accepts either a decimal constant, a 0x prefixed hexadecimal constant or named GL constants in GL11.
2021-10-23Added rgba multipliers to enchantmentsSHsuperCM
#15
2021-10-23Added blend to enchantmentsSHsuperCM
#15
2021-10-22Fixed CITItem not applying on tridents and spyglassesSHsuperCM
Fixes #50
2021-10-20CIT Enchantment speed default value is now 1SHsuperCM
2021-10-20Added citresewn commandSHsuperCM
2021-10-16Added blur effect to enchantmentSHsuperCM
2021-10-16CIT Enchantment's speed and rotation, added glint speed multiplier to configSHsuperCM
2021-10-15Global Properties' enchantment capSHsuperCM
2021-10-15Added log warning to broken pathsSHsuperCM
2021-10-15Global Properties' useGlintSHsuperCM
2021-10-15Restructured to store active effective global propertiesSHsuperCM
2021-10-15CIT Enchantment applying on armor and elytraSHsuperCM
#15
2021-10-15CleanupSHsuperCM
2021-10-12Fixed some issues with enchantment glints applying when they shouldntSHsuperCM
2021-10-12Limited CIT Enchantment working with itemsSHsuperCM
#15
2021-10-09Fixed ignored texture-based model duplicatesSHsuperCM
Fixes #44
2021-10-09Setup for enchantment layer applicationSHsuperCM
#15
2021-10-09Register render layers for CITEnchantmentsSHsuperCM
#15
2021-10-09CIT Enchantment parsing and active storageSHsuperCM
#15
2021-10-08Create et_ee.jsonMadis Otenurm
2021-09-27Support for 1.17.0SHsuperCM
Fixes #41
2021-09-27Fixed some issues with global properties parsingSHsuperCM
2021-09-25Support for multiple overriding textures on the same modelSHsuperCM
Fixes #33
2021-09-20Checking cit Name and Lore tags will now evaluate the json if match is not a ↵SHsuperCM
json Fixes #25. Fixes an issue in #27. Fixes lore not checking at all in some cases.
2021-09-19Fixed damage and stackSize properties not being used correctly in some casesSHsuperCM
Fixes #34
2021-09-19Implemented cit application cachingSHsuperCM
Closes #31
2021-09-18ConsistencySHsuperCM
2021-09-18Fixed texture property being ignored when relative assumed model existsSHsuperCM
Fixes #30
2021-09-18Fixed nbt property's regex matching not workingSHsuperCM
2021-09-18Added tile as alias for texture propertySHsuperCM
#32
2021-09-18LogsSHsuperCM
2021-09-18Split item model functionality from ModelLoaderMixin into its own mixinSHsuperCM
2021-09-18v0.6.0SHsuperCM
2021-09-18Made enchantments property test blindly instead of using registrySHsuperCM
Fixes #27
2021-09-18Added support for literal path not containing resource type directory prefixSHsuperCM
Fixes #28
2021-09-18Added deprecated "crossbow_standby" subitem supportSHsuperCM
2021-09-18Rewrote sub item systemSHsuperCM
Sub items are now converted into model overrides and added support for loaded overrides. Closes #19 Fixes #24
2021-09-16Fixed crash when cit enchantmentLevels is specifiedSHsuperCM
Fixes #26
2021-09-15Fixed no world for gui itemsSHsuperCM
2021-09-14Moved cloth config support into OptionalCompatSHsuperCM
• Added a notice screen to config when cloth is not present.
2021-09-14Fixed bug with Cosmetic Armor supportSHsuperCM
Closes #23
2021-09-14Fixed absolute paths not working when set from resourcepack rootSHsuperCM
Fixes #20