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2022-01-21
Added config/screen for defaults
SHsuperCM
2022-01-21
Re(moved) most of the old sources
SHsuperCM
2022-01-21
Added separate project for defaults & set up building
SHsuperCM
2022-01-17
Fixed properties not reading UTF characters
SHsuperCM
Fixes #95
2022-01-15
Added support for method=cycle in the enchantment type
SHsuperCM
Fixes #15
2022-01-11
Added support for average and layered enchantment merging methods
SHsuperCM
2022-01-10
Ported to 1.18
SHsuperCM
2022-01-04
Cleaned up cit root and fapi usage
SHsuperCM
2021-12-31
Some gradle cleanup
SHsuperCM
2021-12-31
Fixed subtextures not working with multiple override condition types
SHsuperCM
Fixes #81
2021-12-31
Made textures in CIT json models always use the asset resolver
SHsuperCM
Fixes #79
2021-12-31
Hotfix for leather armor color not accepting hex matches
SHsuperCM
Fixes #85
2021-12-20
Dependency on FAPI
SHsuperCM
#70
2021-12-20
Fixed invalid namespaces in resourcepacks
SHsuperCM
Fixes #82
2021-12-18
Fixed subtexture overriding failing with a custom model
SHsuperCM
Fixes #65
2021-12-11
Replaced Redirect usage with ModifyArg
SHsuperCM
Fixes #73 Fixes #72
2021-11-14
Fixed broken paths log not showing when warns are muted
SHsuperCM
Fixes #66
2021-10-29
Rewrote custom blend parsing
SHsuperCM
Now accepts either 2 or 4 separate blend func params and each parameter accepts either a decimal constant, a 0x prefixed hexadecimal constant or named GL constants in GL11.
2021-10-23
Added rgba multipliers to enchantments
SHsuperCM
#15
2021-10-23
Added blend to enchantments
SHsuperCM
#15
2021-10-22
Fixed CITItem not applying on tridents and spyglasses
SHsuperCM
Fixes #50
2021-10-20
CIT Enchantment speed default value is now 1
SHsuperCM
2021-10-20
Added citresewn command
SHsuperCM
2021-10-16
Added blur effect to enchantment
SHsuperCM
2021-10-16
CIT Enchantment's speed and rotation, added glint speed multiplier to config
SHsuperCM
2021-10-15
Global Properties' enchantment cap
SHsuperCM
2021-10-15
Added log warning to broken paths
SHsuperCM
2021-10-15
Global Properties' useGlint
SHsuperCM
2021-10-15
Restructured to store active effective global properties
SHsuperCM
2021-10-15
CIT Enchantment applying on armor and elytra
SHsuperCM
#15
2021-10-15
Cleanup
SHsuperCM
2021-10-12
Fixed some issues with enchantment glints applying when they shouldnt
SHsuperCM
2021-10-12
Limited CIT Enchantment working with items
SHsuperCM
#15
2021-10-09
Fixed ignored texture-based model duplicates
SHsuperCM
Fixes #44
2021-10-09
Setup for enchantment layer application
SHsuperCM
#15
2021-10-09
Register render layers for CITEnchantments
SHsuperCM
#15
2021-10-09
CIT Enchantment parsing and active storage
SHsuperCM
#15
2021-10-08
Create et_ee.json
Madis Otenurm
2021-09-27
Support for 1.17.0
SHsuperCM
Fixes #41
2021-09-27
Fixed some issues with global properties parsing
SHsuperCM
2021-09-25
Support for multiple overriding textures on the same model
SHsuperCM
Fixes #33
2021-09-20
Checking cit Name and Lore tags will now evaluate the json if match is not a ↵
SHsuperCM
json Fixes #25. Fixes an issue in #27. Fixes lore not checking at all in some cases.
2021-09-19
Fixed damage and stackSize properties not being used correctly in some cases
SHsuperCM
Fixes #34
2021-09-19
Implemented cit application caching
SHsuperCM
Closes #31
2021-09-18
Consistency
SHsuperCM
2021-09-18
Fixed texture property being ignored when relative assumed model exists
SHsuperCM
Fixes #30
2021-09-18
Fixed nbt property's regex matching not working
SHsuperCM
2021-09-18
Added tile as alias for texture property
SHsuperCM
#32
2021-09-18
Logs
SHsuperCM
2021-09-18
Split item model functionality from ModelLoaderMixin into its own mixin
SHsuperCM
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