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2021-10-16Added blur effect to enchantmentSHsuperCM
2021-10-16CIT Enchantment's speed and rotation, added glint speed multiplier to configSHsuperCM
2021-10-15Global Properties' enchantment capSHsuperCM
2021-10-15Added log warning to broken pathsSHsuperCM
2021-10-15Global Properties' useGlintSHsuperCM
2021-10-15Restructured to store active effective global propertiesSHsuperCM
2021-10-15CIT Enchantment applying on armor and elytraSHsuperCM
#15
2021-10-15CleanupSHsuperCM
2021-10-12Fixed some issues with enchantment glints applying when they shouldntSHsuperCM
2021-10-12Limited CIT Enchantment working with itemsSHsuperCM
#15
2021-10-09Fixed ignored texture-based model duplicatesSHsuperCM
Fixes #44
2021-10-09Setup for enchantment layer applicationSHsuperCM
#15
2021-10-09Register render layers for CITEnchantmentsSHsuperCM
#15
2021-10-09CIT Enchantment parsing and active storageSHsuperCM
#15
2021-10-08Create et_ee.jsonMadis Otenurm
2021-09-27Support for 1.17.0SHsuperCM
Fixes #41
2021-09-27Fixed some issues with global properties parsingSHsuperCM
2021-09-25Support for multiple overriding textures on the same modelSHsuperCM
Fixes #33
2021-09-20Checking cit Name and Lore tags will now evaluate the json if match is not a ↵SHsuperCM
json Fixes #25. Fixes an issue in #27. Fixes lore not checking at all in some cases.
2021-09-19Fixed damage and stackSize properties not being used correctly in some casesSHsuperCM
Fixes #34
2021-09-19Implemented cit application cachingSHsuperCM
Closes #31
2021-09-18ConsistencySHsuperCM
2021-09-18Fixed texture property being ignored when relative assumed model existsSHsuperCM
Fixes #30
2021-09-18Fixed nbt property's regex matching not workingSHsuperCM
2021-09-18Added tile as alias for texture propertySHsuperCM
#32
2021-09-18LogsSHsuperCM
2021-09-18Split item model functionality from ModelLoaderMixin into its own mixinSHsuperCM
2021-09-18v0.6.0SHsuperCM
2021-09-18Made enchantments property test blindly instead of using registrySHsuperCM
Fixes #27
2021-09-18Added support for literal path not containing resource type directory prefixSHsuperCM
Fixes #28
2021-09-18Added deprecated "crossbow_standby" subitem supportSHsuperCM
2021-09-18Rewrote sub item systemSHsuperCM
Sub items are now converted into model overrides and added support for loaded overrides. Closes #19 Fixes #24
2021-09-16Fixed crash when cit enchantmentLevels is specifiedSHsuperCM
Fixes #26
2021-09-15Fixed no world for gui itemsSHsuperCM
2021-09-14Moved cloth config support into OptionalCompatSHsuperCM
• Added a notice screen to config when cloth is not present.
2021-09-14Fixed bug with Cosmetic Armor supportSHsuperCM
Closes #23
2021-09-14Fixed absolute paths not working when set from resourcepack rootSHsuperCM
Fixes #20
2021-09-14Fixed empty asset resolution ignoring double extensionSHsuperCM
2021-09-14Added support for item type assumption based on properties file nameSHsuperCM
Closes #18
2021-09-11v0.5.2, Added support for Cosmetic Armor 1.1.0SHsuperCM
Closes #17
2021-09-11ConsistencySHsuperCM
2021-09-11Rewrote cit discoverySHsuperCM
• Added support for namespaces other than minecraft. • Added support for cits in fabric resources(allowing mod jars to include cits if fabric api is present) Closes #12
2021-09-11Fixed cit.properties reading issueSHsuperCM
2021-09-09v0.5.1, "Broken Path" mixins wont be injected if config is turned offSHsuperCM
• Changing config for broken paths now requires a restart to apply and it being disabled completely removes the effects it has on the game. • Organized mixins into packages fixes #14
2021-09-07v0.5.0, added more log infoSHsuperCM
2021-09-07Added support for packs with broken paths(config)SHsuperCM
2021-09-03Made it easier to integrate cit typesSHsuperCM
2021-09-03Fixed path resolution not properly working in sub modelsSHsuperCM
2021-09-02v0.4.4: Fixed literal model paths not loading if "models" prefix is not ↵SHsuperCM
specified Fixes #7
2021-08-31v0.4.3: Fixed full cit paths not recognized in json models, fixed nbt exact ↵SHsuperCM
match bug