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accessWidener v1 named
# ConditionNBT
accessible field net/minecraft/nbt/NbtCompound entries Ljava/util/Map;
# TypeItem
accessible class net/minecraft/client/render/model/json/ModelOverrideList$BakedOverride
accessible class net/minecraft/client/render/model/json/ModelOverrideList$InlinedCondition
accessible method net/minecraft/client/render/model/json/ModelOverrideList <init> ()V
accessible method net/minecraft/client/render/model/json/ModelOverrideList$BakedOverride <init> ([Lnet/minecraft/client/render/model/json/ModelOverrideList$InlinedCondition;Lnet/minecraft/client/render/model/BakedModel;)V
accessible method net/minecraft/client/render/model/json/ModelOverrideList$InlinedCondition <init> (IF)V
accessible field net/minecraft/client/render/model/json/ModelOverrideList overrides [Lnet/minecraft/client/render/model/json/ModelOverrideList$BakedOverride;
mutable field net/minecraft/client/render/model/json/ModelOverrideList overrides [Lnet/minecraft/client/render/model/json/ModelOverrideList$BakedOverride;
accessible field net/minecraft/client/render/model/json/ModelOverrideList conditionTypes [Lnet/minecraft/util/Identifier;
mutable field net/minecraft/client/render/model/json/ModelOverrideList conditionTypes [Lnet/minecraft/util/Identifier;
# TypeEnchantment
accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;ILnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
accessible class net/minecraft/client/render/RenderPhase$ShaderProgram
accessible class net/minecraft/client/render/RenderPhase$Texturing
accessible class net/minecraft/client/render/RenderPhase$Transparency
accessible class net/minecraft/client/render/RenderPhase$Texture
accessible class net/minecraft/client/render/RenderPhase$Lightmap
accessible class net/minecraft/client/render/RenderPhase$Overlay
accessible class net/minecraft/client/render/RenderPhase$Cull
accessible class net/minecraft/client/render/RenderPhase$DepthTest
accessible class net/minecraft/client/render/RenderPhase$WriteMaskState
accessible class net/minecraft/client/render/RenderPhase$Layering
accessible class net/minecraft/client/render/RenderPhase$Target
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