From f88b74485ffdf42ca2b62c72fb746082e7fc012f Mon Sep 17 00:00:00 2001 From: Florian Rinke Date: Sun, 5 Sep 2021 12:08:18 +0200 Subject: add to github --- .gitignore | 22 + CREDITS-fml.txt | 28 + LICENSE-fml.txt | 491 + MinecraftForge-Credits.txt | 26 + MinecraftForge-License.txt | 70 + Paulscode IBXM Library License.txt | 10 + Paulscode SoundSystem CodecIBXM License.txt | 40 + README.txt | 59 + build.gradle | 100 + forge-1.8.9-11.15.1.2318-1.8.9-changelog.txt | 12213 +++++++++++++++++++ gradle/wrapper/gradle-wrapper.jar | Bin 0 -> 52271 bytes gradle/wrapper/gradle-wrapper.properties | 6 + gradlew | 164 + gradlew.bat | 90 + mock/.gitignore | 1 + mock/index.mjs | 16 + mock/package-lock.json | 13 + mock/package.json | 13 + src/main/java/de/torui/coflsky/CoflSky.java | 42 + src/main/java/de/torui/coflsky/CoflSkyCommand.java | 46 + src/main/java/de/torui/coflsky/EventRegistry.java | 37 + src/main/java/de/torui/coflsky/core/Command.java | 40 + .../java/de/torui/coflsky/core/CommandType.java | 17 + .../java/de/torui/coflsky/websocket/WSClient.java | 68 + src/main/resources/mcmod.info | 16 + 25 files changed, 13628 insertions(+) create mode 100644 .gitignore create mode 100644 CREDITS-fml.txt create mode 100644 LICENSE-fml.txt create mode 100644 MinecraftForge-Credits.txt create mode 100644 MinecraftForge-License.txt create mode 100644 Paulscode IBXM Library License.txt create mode 100644 Paulscode SoundSystem CodecIBXM License.txt create mode 100644 README.txt create mode 100644 build.gradle create mode 100644 forge-1.8.9-11.15.1.2318-1.8.9-changelog.txt create mode 100644 gradle/wrapper/gradle-wrapper.jar create mode 100644 gradle/wrapper/gradle-wrapper.properties create mode 100644 gradlew create mode 100644 gradlew.bat create mode 100644 mock/.gitignore create mode 100644 mock/index.mjs create mode 100644 mock/package-lock.json create mode 100644 mock/package.json create mode 100644 src/main/java/de/torui/coflsky/CoflSky.java create mode 100644 src/main/java/de/torui/coflsky/CoflSkyCommand.java create mode 100644 src/main/java/de/torui/coflsky/EventRegistry.java create mode 100644 src/main/java/de/torui/coflsky/core/Command.java create mode 100644 src/main/java/de/torui/coflsky/core/CommandType.java create mode 100644 src/main/java/de/torui/coflsky/websocket/WSClient.java create mode 100644 src/main/resources/mcmod.info diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..2c770e0 --- /dev/null +++ b/.gitignore @@ -0,0 +1,22 @@ +# eclipse +bin +*.launch +.settings +.metadata +.classpath +.project + +# idea +out +*.ipr +*.iws +*.iml +.idea + +# gradle +build +.gradle + +# other +eclipse +run diff --git a/CREDITS-fml.txt b/CREDITS-fml.txt new file mode 100644 index 0000000..97122f5 --- /dev/null +++ b/CREDITS-fml.txt @@ -0,0 +1,28 @@ +This is Forge Mod Loader. + +You can find the source code at all times at https://github.com/MinecraftForge/FML + +This minecraft mod is a clean open source implementation of a mod loader for minecraft servers +and minecraft clients. + +The code is authored by cpw. + +It began by partially implementing an API defined by the client side ModLoader, authored by Risugami. +http://www.minecraftforum.net/topic/75440- +This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader. + +It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge. +http://www.minecraftforge.net/ + +Additionally, it contains an implementation of topological sort based on that +published at http://keithschwarz.com/interesting/code/?dir=topological-sort + +It also contains code from the Maven project for performing versioned dependency +resolution. http://maven.apache.org/ + +It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/ +with credit to it's authors. + +Forge Mod Loader downloads components from the Minecraft Coder Pack +(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team. + diff --git a/LICENSE-fml.txt b/LICENSE-fml.txt new file mode 100644 index 0000000..26cca07 --- /dev/null +++ b/LICENSE-fml.txt @@ -0,0 +1,491 @@ +This minecraft mod, Forge Mod Loader, including all parts herein except as noted below, +is licensed under the GNU LGPL v2.1 or later. + +Homepage: https://github.com/MinecraftForge/FML + +This software includes portions from the Apache Maven project at +http://maven.apache.org/ specifically the ComparableVersion.java code. It is +included based on guidelines at +http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html +with notices intact. The only change is a non-functional change of package name. + +This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating +binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/ +authored by genman, heikok, pivot. +The only changes are to replace some Trove collection types with standard Java collections, and repackaged. + + +=== MCP Data === +This software includes data from the Minecraft Coder Pack (MCP), with kind permission +from them. The license to MCP data is not transitive - distribution of this data by +third parties requires independent licensing from the MCP team. This data is not +redistributable without permission from the MCP team. + +=== Sharing === +I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of +the minecraft modding community. 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Definitions +-------------- + +Minecraft: Denotes a copy of the Minecraft game licensed by Mojang AB + +User: Anybody that interract with the software in one of the following ways: + - play + - decompile + - recompile or compile + - modify + +Minecraft Forge: The Minecraft Forge code, in source form, class file form, as +obtained in a standalone fashion or as part of a wider distribution. + +Dependency: Code required to have Minecraft Forge working properly. That can +include dependencies required to compile the code as well as modifications in +the Minecraft sources that are required to have Minecraft Forge working. + +1. Scope +-------- + +The present license is granted to any user of Minecraft Forge, for all files included +unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft +Forge must own a legally aquired copy of Minecraft. + +2. Play rights +-------------- + +The user of Minecraft Forge is allowed to install the software on a client or +a server and to play it without restriction. + +3. Modification rights +---------------------- + +The user has the right to decompile the source code, look at either the +decompiled version or the original source code, and to modify it. + +4. Derivation rights +-------------------- + +The user has the rights to derive code from Minecraft Forge, that is to say to +write code that either extends Minecraft Forge class and interfaces, +instantiate the objects declared or calls the functions. This code is known as +"derived" code, and can be licensed with conditions different from Minecraft +Forge. + + +5. Distribution rights +---------------------- + +The user of Minecraft Forge is allowed to redistribute Minecraft Forge in +partially, in totallity, or included in a distribution. When distributing +binaries or class files, the user must provide means to obtain the sources of +the distributed version of Minecraft Forge at no costs. This includes the +files as well as any dependency that the code may rely on, including patches to +minecraft original sources. + +Modification of Minecraft Forge as well as dependencies, including patches to +minecraft original sources, has to remain under the terms of the present +license. + +The right to distribute Minecraft Forge does not extend to the right to distribute +MCP data files included within Minecraft Forge. These are the property of the MCP +project and should be removed from any customized distribution of Minecraft Forge +or permission sought separately from the MCP team. diff --git a/Paulscode IBXM Library License.txt b/Paulscode IBXM Library License.txt new file mode 100644 index 0000000..d4884b0 --- /dev/null +++ b/Paulscode IBXM Library License.txt @@ -0,0 +1,10 @@ +IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License. +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + +Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. +Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. +Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + diff --git a/Paulscode SoundSystem CodecIBXM License.txt b/Paulscode SoundSystem CodecIBXM License.txt new file mode 100644 index 0000000..a68a494 --- /dev/null +++ b/Paulscode SoundSystem CodecIBXM License.txt @@ -0,0 +1,40 @@ +SoundSystem CodecIBXM Class License: + +You are free to use this class for any purpose, commercial or otherwise. +You may modify this class or source code, and distribute it any way you +like, provided the following conditions are met: + +1) You may not falsely claim to be the author of this class or any + unmodified portion of it. +2) You may not copyright this class or a modified version of it and then + sue me for copyright infringement. +3) If you modify the source code, you must clearly document the changes + made before redistributing the modified source code, so other users know + it is not the original code. +4) You are not required to give me credit for this class in any derived + work, but if you do, you must also mention my website: + http://www.paulscode.com +5) I the author will not be responsible for any damages (physical, + financial, or otherwise) caused by the use if this class or any + portion of it. +6) I the author do not guarantee, warrant, or make any representations, + either expressed or implied, regarding the use of this class or any + portion of it. + +Author: Paul Lamb +http://www.paulscode.com + + +This software is based on or using the IBXM library available from +http://www.geocities.com/sunet2000/ + + +IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License. +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + +Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. +Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. +Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..b45931f --- /dev/null +++ b/README.txt @@ -0,0 +1,59 @@ +------------------------------------------- +Source installation information for modders +------------------------------------------- +This code follows the Minecraft Forge installation methodology. It will apply +some small patches to the vanilla MCP source code, giving you and it access +to some of the data and functions you need to build a successful mod. + +Note also that the patches are built against "unrenamed" MCP source code (aka +srgnames) - this means that you will not be able to read them directly against +normal code. + +Source pack installation information: + +Standalone source installation +============================== + +Step 1: Open your command-line and browse to the folder where you extracted the zip file. + +Step 2: Once you have a command window up in the folder that the downloaded material was placed, type: + +Windows: "gradlew setupDecompWorkspace" +Linux/Mac OS: "./gradlew setupDecompWorkspace" + +Step 3: After all that finished, you're left with a choice. +For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux) + +If you preffer to use IntelliJ, steps are a little different. +1. Open IDEA, and import project. +2. Select your build.gradle file and have it import. +3. Once it's finished you must close IntelliJ and run the following command: + +"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux) + +Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project) + +If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again. + +Should it still not work, +Refer to #ForgeGradle on EsperNet for more information about the gradle environment. + +Tip: +If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following: +"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code. +"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work. + +Tip: +When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE. + +Forge source installation +========================= +MinecraftForge ships with this code and installs it as part of the forge +installation process, no further action is required on your part. + +LexManos' Install Video +======================= +https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be + +For more details update more often refer to the Forge Forums: +http://www.minecraftforge.net/forum/index.php/topic,14048.0.html diff --git a/build.gradle b/build.gradle new file mode 100644 index 0000000..e1ebb21 --- /dev/null +++ b/build.gradle @@ -0,0 +1,100 @@ + +// For those who want the bleeding edge +buildscript { + repositories { + jcenter() + maven { + name = "forge" + url = "http://files.minecraftforge.net/maven" + } + mavenCentral() + } + dependencies { + classpath 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT' + } +} +apply plugin: 'net.minecraftforge.gradle.forge' + +/* +// for people who want stable - not yet functional for MC 1.8.8 - we require the forgegradle 2.1 snapshot +plugins { + id "net.minecraftforge.gradle.forge" version "2.0.2" +} +*/ +version = "1.0" +group= "de.torui.coflmod" // http://maven.apache.org/guides/mini/guide-naming-conventions.html +archivesBaseName = "CoflMod" + +minecraft { + version = "1.8.9-11.15.1.2318-1.8.9" + runDir = "run" + + // the mappings can be changed at any time, and must be in the following format. + // snapshot_YYYYMMDD snapshot are built nightly. + // stable_# stables are built at the discretion of the MCP team. + // Use non-default mappings at your own risk. they may not allways work. + // simply re-run your setup task after changing the mappings to update your workspace. + mappings = "stable_20" + // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. +} + +configurations { + inJar +} +configurations.compile.extendsFrom(configurations.inJar) + +jar { + from(configurations.inJar) { + into 'META-INF/libraries' + } +} + +dependencies { + // you may put jars on which you depend on in ./libs + // or you may define them like so.. + //compile "some.group:artifact:version:classifier" + //compile "some.group:artifact:version" + + // real examples + //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env + //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env + + // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. + //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' + + // the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, + // except that these dependencies get remapped to your current MCP mappings + //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev' + //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev' + + // for more info... + // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html + // http://www.gradle.org/docs/current/userguide/dependency_management.html + //inJar 'javax.websocket:javax.websocket-api:1.1' + inJar 'org.java-websocket:Java-WebSocket:1.5.1' +} + +sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly. +compileJava { + sourceCompatibility = targetCompatibility = '1.8' +} + +processResources +{ + // this will ensure that this task is redone when the versions change. + inputs.property "version", project.version + inputs.property "mcversion", project.minecraft.version + + // replace stuff in mcmod.info, nothing else + from(sourceSets.main.resources.srcDirs) { + include 'mcmod.info' + + // replace version and mcversion + expand 'version':project.version, 'mcversion':project.minecraft.version + } + + // copy everything else, thats not the mcmod.info + from(sourceSets.main.resources.srcDirs) { + exclude 'mcmod.info' + } +} diff --git a/forge-1.8.9-11.15.1.2318-1.8.9-changelog.txt b/forge-1.8.9-11.15.1.2318-1.8.9-changelog.txt new file mode 100644 index 0000000..b4c2b7a --- /dev/null +++ b/forge-1.8.9-11.15.1.2318-1.8.9-changelog.txt @@ -0,0 +1,12213 @@ +Changelog: +Build 2318: + mezz: Fix log4j configuration + mezz: Fix log4j configuration + +Build 1.10.2-12.18.3.2316: + mezz: Fix log4j configuration + +Build 1.11.2-13.20.0.2315: + mezz: Fix log4j configuration + +Build 1.11.2-13.20.0.2314: + Choonster.2010: Fix IItemHandler wrappers returned by EntityLivingBase (#3942) + +Build 1.11.2-13.20.0.2313: + mezz: Fix getShareTag replacing data on the server (#3776) Closes #3682 + +Build 1.11.2-13.20.0.2312: + LexManos: + Fix crashed caused by bad mods reflectively breaking the grass drop + list. Closes #3943 + +Build 1.11.2-13.20.0.2311: + Barteks2x: Make World.isValid and World.isOutsideBuildHeight public (#3919) + erlend: + Deprecate vanilla getExplosionResistance and properly annotate the forge + replacement (#3929) + bs2609: Make Teleporter fields accessible to subclasses (#3930) + rlonryan: + Changed Event.setCanceled To throw UnsupportedOperationException instead + of IllegalArgumetnException when called on a non-cancelable object + (#3926) + williewillus: Fix canRiderInteract being called on the wrong entity (#3934) + TechnicianLP: NBTTagList implements Iterable (#3884) + bs2609: Clean up MapData patch (#3905) + LexManos: Fix shaders not loading from mod domains Closes #3921 + +Build 1.11.2-13.20.0.2310: + mezz: Clean up formatting of Forge Test mods and disable noisy ones (#3908) + +Build 1.11.2-13.20.0.2309: + InsomniaKitten: Fix broken milk bucket model (#3925) + +Build 1.11.2-13.20.0.2308: + LexManos: Make hopper update accessible to subclasses. Closes #3849 + lukas172: Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) + +Build 1.11.2-13.20.0.2307: + Flaxbeard: Update EntityPlayer armor calculations and ISpecialArmor (#3838) + +Build 1.11.2-13.20.0.2306: + bs2609: + Fixes for PlayerDestroyItemEvent being called with empty itemstacks. + (#3728) + bs2609: + Tweak vertex lighter to avoid causing excess array initialisations + (#3771) + +Build 1.11.2-13.20.0.2305: + Madsthunder: [1.11.2] Added support for Village capabilities (#3648) + +Build 1.11.2-13.20.0.2304: + bluemonster122: + Fixes BlockLiquidWrapper placing a Static fluid where it should place a + Flowing one (#3893) + +Build 1.11.2-13.20.0.2303: + diesieben07: Disable frost walker enchantment on anything but vanilla water (#3906) + +Build 1.11.2-13.20.0.2302: + mattmess1221: Fix head being angled badly when riding mobs. Fixes MC-1207 (#3901) + +Build 1.11.2-13.20.0.2301: + mezz: + Print system details on startup without printing a full crash report + (#3909) + +Build 1.11.2-13.20.0.2300: + mezz: Reduce memory pressure from new objects during loading screen (#3907) + +Build 1.11.2-13.20.0.2299: + diesieben07: Add methods to write IForgeRegistryEntry to ByteBuf (#3806) + +Build 1.11.2-13.20.0.2298: + tterrag1098: + Fix normals not being generated for formats without normals (#3896) + Fix normals not being generated for formats without normals + +Build 1.10.2-12.18.3.2297: + mezz: + Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily + (#3887) + +Build 1.11.2-13.20.0.2296: + mezz: + Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily + (#3873) + +Build 1.11.2-13.20.0.2295: + ichttt: Add a configurable delay when unloading dimensions, fixes #3455 (#3679) + +Build 1.11.2-13.20.0.2294: + maxanier: + Changed custom entity selectors from event based to factory based. + (#3579) + +Build 1.11.2-13.20.0.2293: + ichttt: + Create ItemFishedEvent, the event is cancelable, but items are not + mutable. Use LootTables to control that. (#3705) + +Build 1.11.2-13.20.0.2292: + williewillus: Fix forge pipeline block shifts (#3789) + +Build 1.11.2-13.20.0.2291: + maxa.shen: Add pack.mcmeta to examplemod (#3813) + +Build 1.11.2-13.20.0.2290: + bs2609: + Relocate TileEntity#onLoad call to after it's added to the world instead + of the chunk so as to have a valid world reference (#3836) + +Build 1.11.2-13.20.0.2289: + diesieben07: + Allow client commands to control whether they can be invoked without + prefix. (#3847) + mezz: Improvements to FluidUtil (#3839) + +Build 1.11.2-13.20.0.2288: + mezz: + Remove splash.properties option for Mojang logo (has been disabled) + (#3859) + Fix backgound color being applied to the Forge logo + mezz: When the window is closed during loading, exit the game quickly (#3858) + +Build 1.11.2-13.20.0.2287: + ichttt: Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. (#3861) + +Build 1.11.2-13.20.0.2286: + Madsthunder: + [1.11.2] Fixed Zombie Villagers not setting and getting professions + correctly (#3678) + +Build 1.11.2-13.20.0.2285: + JDLogic: + Prevent NPE in ConfigManager and fix config gui being enabled for all + mods. Fixes #3856. (#3860) + +Build 1.11.2-13.20.0.2284: + LexManos: + Fix return value of ItemHandlerHelper.insertItem being incorrect when + destination was null. Closes #3840 + +Build 1.11.2-13.20.0.2283: + LexManos: + Fix vanilla inventory wrappers not properly calling markDirty. Closes + #3854 and #3810 Also updated IItemHandler javadocs to reflect returning + EMPTY instead of NULL. + +Build 1.11.2-13.20.0.2282: + cpw: + Add in a check to the splash screen. If the Display.update call takes + too long on average (over first 200 frames) we'll use a sleep based + timer to allow mods doing splash screen work some time on the LWJGL + global lock. + (cherry picked from commit 03d7eaa) + +Build 1.10.2-12.18.3.2281: + github: + Fix NumberFormatException being thrown for empty ItemStack + deserialization. Fixes #3828. (#3830) + +Build 1.11.2-13.20.0.2280: + LexManos: + Fix NumberFormatException being thrown for empty ItemStack + deserialization Thanks @gabizou, 1.11.2 version of #3830 + LexManos: Cleanup AccessTransformer debug output + +Build 1.11.2-13.20.0.2279: + kyo.se.llout: Fix Fluid models rendering with gaps (#3747) Closes #2993 + +Build 1.11.2-13.20.0.2278: + mezz: Fix mutable blockpos leak MC-114281 (#3742) + +Build 1.11.2-13.20.0.2276: + Leviathan143: + Fix typo in LootEntry.Serialiser causing incorrect serialisation. Closes + #2757, Fixes MC-115407 (#3823) + +Build 1.11.2-13.20.0.2274: + ikp10: + Add Item.canDestroyBlocksInCreative() allowing more items to not break + blocks in creative (#3805) + PProvenzano: Fix invulnerable items becoming invisible client side MC-53850 (#3807) + +Build 1.11.2-13.20.0.2273: + williewillus: + Allow result of PlayerInteractEvent to be changed when it's cancelled + (#3744) + bs2609: Added missing bounds check to ChunkCache.getBiome (#3752) + bs2609: Add AnimalTameEvent for handling animal taming (#3763) + mezz: + Skip loading models if there is a fatal mod dependency error (#3772) + Close #3768 + mezz: Add GenerateMinable event for mesa gold (#3774) Closes #3738 + CrafterKina: Fixed HarvestDropsEvent issue by fixed-length lists on getDrops (#3778) + diesieben07: Ignore calls to sendMessage for fake players. Fixes #3796. (#3798) + +Build 1.10.2-12.18.3.2272: + mezz: Fix Vanilla BlockPos memory leak MC-114281 (#3743) + +Build 1.11.2-13.20.0.2271: + Da-Technomancer: + Added a boolean flag for disabling Entity onUpdate (#3731) + The flag is false by default, and if true the Entity will not update. It + is saved and loaded from NBT, and is called updateBlocked. Modders are + responsible for managing this flag for entities they with to 'freeze' or + 'unfreeze'. + Choonster.2010: Add EnumHand and ItemStack to BonemealEvent (#3736) + +Build 1.11.2-13.20.0.2270: + egabriel: Fix EntityFallingBlock check for ITileEntityProvider (#3711) + paulo.siqueira: Add LootTableManager to the LootTableLoadEvent (#3717) + bs2609: Revert block snapshots in reverse order. Fixes #3608. + +Build 1.11.2-13.20.0.2269: + the.f1repl4ce: Added ClientChatEvent. Closes #1442 (#3704) + +Build 1.11.2-13.20.0.2268: + blay09: + Fix custom array entry class for config GUI being ignored when adding + new entries (#3697) + +Build 1.11.2-13.20.0.2267: + kashike: Use thread groups to detect the effective side (#3644) + +Build 1.11.2-13.20.0.2266: + Silly511: + New LivingDestroyBlockEvent for controlling if some entities can destroy + blocks (#3628) + +Build 1.11.2-13.20.0.2265: + LexManos: Fix arrays in map values for config system + LexManos: Fix breaking particles on dedicated server. Closes #3825 + +Build 1.11.2-13.20.0.2264: + LexManos: [MC-2518] Fixed missing break sound and particles. Closes #3821 + +Build 1.11.2-13.20.0.2263: + kirill.desirehd: + [1.11.x] Fix blank tab in creative inventory when additional tabs evenly + divisible by 10 (#3817) + JDLogic: Fix java 6/7 compatibility in GuiConfig (#3824) + +Build 1.11.2-13.20.0.2262: + thilo: + Adding config GUIs to the @Config based configuration System (#3735) + Lots of internal API that modders should not touch. See test mods for + example usages. + +Build 1.11.2-13.20.0.2261: + LexManos: + Fix vanilla bug where player reputations villages were reset on read. + Deprecated Username based API in favor of UUID based API. + +Build 1.11.2-13.20.0.2260: + LexManos: Add setter for default key in RegistryBuilder. Closes #3804 + +Build 1.11.2-13.20.0.2259: + LexManos: + Fix error when reading world info for old saves with missing dimensions. + Closes #3786 #3331 + +Build 1.11.2-13.20.0.2258: + mezz: + Detect and log cascading chunk generation issues during terrain + population (#3756) + +Build 1.11.2-13.20.0.2257: + mezz: + Fix #3733 Splash Screen memory bar background matches screen background + (#3775) + burtonjae: + Fix duplicate achievements getting added to the achievement list (#3770) + (#3779) + +Build 1.11.2-13.20.0.2256: + mattia.malonni: Add additional constructors to EnergyStorage to set values at load time. + +Build 1.11.2-13.20.0.2255: + diesieben07: Fix parameter-names for WorldProvider.shouldMapSpin (#3767) + +Build 1.10.2-12.18.3.2254: + cpw: + Add in a check to the splash screen. If the Display.update call takes + too long on average (over first 200 frames) we'll use a sleep based + timer to allow mods doing splash screen work some time on the LWJGL + global lock. + +Build 1.11.2-13.20.0.2253: + paul.fulham0: + Fix MC-112730 TE global renderer duplicate render (#3651) + * Fix TE global renderer duplicate render + +Build 1.11.2-13.20.0.2252: + bartek.bok: Fix entity write catch block (#3726) + +Build 1.11.2-13.20.0.2251: + Barteks2x: + Fixed TESR items not rendering correctly before entering world + (MC-112292) (#3666) + Fixed crash when rendering text in TESR items before entering world + +Build 1.11.2-13.20.0.2250: + josephcsible: + Fixed 'reset to defaults' button not working on some Forge config + fields. + +Build 1.11.2-13.20.0.2249: + gigaherz: + Allow mods to set other default "home dimensions" for respawning. + (#3528) + sjx233: Add DifficultyChangeEvent (#3525) + +Build 1.11.2-13.20.0.2248: + Guichaguri: Added Forge slot methods to creative container (#3581) + williewillus: + Persist PotionEffect curative items and initialize defaults from Potion + (#3573) + +Build 1.11.2-13.20.0.2247: + williewillus: Restore missing Biome GetWaterColor event. Closes #3164. (#3625) + +Build 1.11.2-13.20.0.2246: + dawn0966: Fixed Missing Furnace Fuels (#3627) + +Build 1.11.2-13.20.0.2245-3630: + vincent.lee: Fix category comments not working. Closes #3593 + bs2609: Prevent concurrent modification of ClassInheritanceMultiMap (#3632) + +Build 1.11.2-13.20.0.2244: + diesieben07: Start firing AttachCapabilitiesEvent (#3645) + bs2609: Fixed ChunkCache.getTileEntity creating tile entities off world thread. + ichttt: Improve exception messages during initialization. + +Build 1.11.2-13.20.0.2243: + LexManos: + Add @Name annotation to config system allowing you to use custom key for + value. Also added category option to root config to allow customization. + See examples/docs for information. + +Build 1.11.2-13.20.0.2242: + LexManos: Fix Poppy to Dandelion ratio + LexManos: Fixed Flower Forests not having proper flowers. Closes #3652 + +Build 1.11.2-13.20.0.2240: + bs2609: Use Forge setting to determine baby zombie chance. Fixes #3690. + aa1ronham: + Add a null check for the throwable message in + NetWorkDispatcher#exceptionCaught (#3688) + (cherry picked from commit 1be1bb59c5c4c7432c515ef07beb6bf7e1f6ef27) + williewillus: + Make getRGBDurabilityForDisplay use getDurailityForDisplay by default. + Closes #3670 (#3673) + bs2609: Fix bug caused by ItemMinecart patch (#3672) + CreativeMD: + Add implementation for Living Attack event on client-side for players + (#3667) + * Fixed unused import + williewillus: Fix forge:default-item missing case for FIXED transform (#3663) + +Build 1.10.2-12.18.3.2239: + aa1ronham: + Add a null check for the throwable message in + NetWorkDispatcher#exceptionCaught (#3688) + +Build 1.11.2-13.20.0.2238: + LexManos: + Properly fix IShearable implementation. Fixes shears taking damage + twice, mooshroom particles, and blocks dropping incorrect loot. + +Build 1.11.2-13.20.0.2237: + LexManos: Fix English injection for some mods on dedicated server. + +Build 1.11.2-13.20.0.2236: + LexManos: + Override Mojang's new logging config to re-enable our logging to text + file. The new launcher's GUI for logs WILL NOT WORK until they add + support on their end. + LexManos: Fix hoppers being able to insert shulker boxes into shulker boxes. + +Build 1.11.2-13.20.0.2235: + tehgeek: + Stop rotation of extended pistons, beds, and double chests Fixes #3634 + Fix rotation of repeaters and comparators + fry: + Added check for quad builder to always have the particle texture set, + and fixed where that wasn't true. Fixes #3653 + williewillus: Fix Item.doesSneakBypassUse being applied incorrectly. + williewillus: Fix ClientTickEvent Post firing inside another profiler section (#3715) + cordonfreeman: + Fix for bad decompile process on Particle.java that causes onGround flag + to not get set properly as well as motionX and motionZ not being set to + 0 when their axis has collision happening (#3716) + +Build 1.10.2-12.18.3.2234: + tehgeek: + Fixed TileEntity#getRenderBoundingBox not offsetting correctly causing + more TEs to render then needed (#3709) (#3712) + +Build 1.11.2-13.20.0.2233: + florian: + Fixed TileEntity#getRenderBoundingBox not offsetting correctly causing + more TEs to render then needed (#3709) + +Build 1.11.2-13.20.0.2232: + cordonfreeman: + [1.11.2] Make AbstractSkeleton implementable by fixing limited access on + getStepSound (#3702) + +Build 1.11.2-13.20.0.2231: + Choonster.2010: Fix extracted mods crash report file name for Windows (#3701) + +Build 1.11.2-13.20.0.2230: + tehgeek: + Remove dynamic lambda methods when inside of SideOnly methods + Clean signatures of ReflectionHelper methods. + +Build 1.11.2-13.20.0.2229: + LexManos: Fix world spawn fuzz. + LexManos: + Fix world spawn fuzz. (reverted from commit + 450c3a80c10c1dc27ef68a3f5e5f58af6a827fde) Protip Don't code while + groggy. + diesieben07: Fix spawn-fuzz formula (#3695) + +Build 1.11.2-13.20.0.2228: + diesieben07: + Fix some cases where world time is not passed through the WorldProvider. + (#3685) + +Build 1.11.2-13.20.0.2227: + lukas.tenbrink: + Replace listSubtypes with listSupertypes to match the intended behavior. + (#3564) + lukas.tenbrink: Fix addTypes not adding in the base types. (#3681) + +Build 1.11.2-13.20.0.2226: + goto.minecraft: this finaly fixes #2866 (#3656) + +Build 1.11.2-13.20.0.2225: + williewillus: Fix MC-111753 (#3655) + +Build 1.11.2-13.20.0.2224: + fry: Small bugfix in lighting logic. + fry: + Fix default missing model zoom text not being set to false on all + places. + +Build 1.11.2-13.20.0.2223: + fry: Added the variant name to the missing model. (#3328) + +Build 1.11.2-13.20.0.2222: + tehgeek: Fix #3635 MC-103403 fix ingredient count for ingot block recipes (#3640) + +Build 1.10.2-12.18.3.2221: + LexManos: + Cache entity constructors for a small performance optimization + (cherry picked from commit 50bf03b82b72866bd54e796a37707d45bcbf3d80) + LexManos: + New client config option to force all chunk rendering off the main + thread. This may help FPS issues, but may also result in world + holes/rendering issues. Also fix Forge configs not saving properly. + (cherry picked from commit 7da6c2d0e1b0056e520990d78f63a9be8d0db5ed) + +Build 1.11.2-13.20.0.2220: + LexManos: + New client config option to force all chunk rendering off the main + thread. This may help FPS issues, but may also result in world + holes/rendering issues. Also fix Forge configs not saving properly. + +Build 1.10.2-12.18.3.2219: + tehgeek: Skip first baking in ModelLoader (#3621) (#3638) + +Build 1.11.2-13.20.0.2218: + LexManos: Cache entity constructors for a small performance optimization + +Build 1.10.2-12.18.3.2217: + tehgeek: + Fix some resources that are never closed, close in a finally block + (#3637) + +Build 1.11.2-13.20.0.2216: + cpw: + Bypass forge chunk cache if it's configuratively disabled + (cherry picked from commit 9fe6385) + +Build 1.10.2-12.18.3.2215: + cpw: Bypass forge chunk cache if it's configuratively disabled + +Build 1.11.2-13.20.0.2214: + Choonster.2010: + Fix Biome#getSpawnableList returning an empty list for non-vanilla + EnumCreatureTypes (#3611) + +Build 1.11.2-13.20.0.2213: + williewillus: Skip first baking in ModelLoader (#3621) + +Build 1.11.2-13.20.0.2211: + diesieben07: Allow block to specify their type for AI pathfinding (#3546) + +Build 1.11.2-13.20.0.2210: + ichttt: Fix #3576 Unnecessary warning about totem being renamed (#3614) + liach: Removed an unsafe usage of `EntityMinecart.getType()` (#3592) + bs