package de.torui.coflsky.gui.bingui; import de.torui.coflsky.CoflSky; import de.torui.coflsky.gui.GUIType; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.inventory.GuiChest; import net.minecraft.inventory.InventoryBasic; import org.lwjgl.input.Mouse; public class BinGuiManager { public static void openNewFlipGui(String message, String extraData) { if( CoflSky.config.purchaseOverlay != GUIType.COFL){ return; } GuiChest currentGui = new BinGuiCurrent(Minecraft.getMinecraft().thePlayer.inventory, new InventoryBasic("", false, 27), message, extraData); Mouse.setGrabbed(false); Minecraft.getMinecraft().displayGuiScreen(currentGui); } }