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package de.torui.coflsky;
import java.util.UUID;
import net.minecraft.client.Minecraft;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.gui.MinecraftServerGui;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.client.FMLClientHandler;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent;
import net.minecraftforge.fml.common.network.FMLNetworkEvent;
import net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent;
import net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientDisconnectionFromServerEvent;
import net.minecraftforge.fml.server.FMLServerHandler;
public class EventRegistry{
@SubscribeEvent
public void onConnectedToServerEvent(ClientConnectedToServerEvent event) {
/* if(!event.isLocal ) {
//String serverIP = Minecraft.getMinecraft().getCurrentServerData().serverIP;
/* if(false && serverIP.equals("hypixel.net")) {
}*
//UUID.randomUUID().toString();
//String id = FMLClientHandler.instance().getClient().thePlayer.getUniqueID().toString();
String id = UUID.randomUUID().toString();//Minecraft.getMinecraft().thePlayer.getUniqueID().toString();
System.out.println("PlayerUUID:" + id);
CoflSky.PlayerUUID = id;
System.out.println("Connected to server");
CoflSky.Wrapper.start();
System.out.println("CoflSky started");
}*/
}
@SubscribeEvent
public void onDisconnectedFromServerEvent(ClientDisconnectionFromServerEvent event) {
System.out.println("Disconnected from server");
CoflSky.Wrapper.stop();
System.out.println("CoflSky stopped");
}
/*@SubscribeEvent
public void OnSomething(FMLNetworkEvent.ClientConnectedToServerEvent event) {
System.out.println("Client connect to server from network");
}
@SubscribeEvent
public void PlayerLoggedOut(PlayerLoggedOutEvent ploe) {
//CoflSky.Wrapper.stop();
System.out.println("COFLSKY disabled");
}*/
}
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