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- Now using CommandExceptions instead of just red chat color for command error messages
- Simplified creation of chat message
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- Fixed hardcoded mod-specific strings in some places
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- Replaced having just one command with several aliases for each supported command with having one command for each supported command
- Fixes chat components with run_command click events to be executed (e.g. join a party)
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- use /tabcompletablecommand for a full list of valid commands (e.g. party, msg, boop, ...)
- list of supported commands can be modified via config
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- offline players now include 'offline for <duration>'
- better handling of special cases (e.g. nicked players)
- also: simplified API requests and config handling
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- offline player now include 'offline since <duration>'
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- moved (most) project specific values into gradle.properties
- mod version, mod name, ... get updated in all relevant places automatically
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also:
- Added ¯\_(ツ)_/¯
- Improved copying of chat components
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- Fixed NullPointer
- Improved mode output to be more human-readable
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- /moo stalk <player> to get online status of a player
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- Saving best friends' UUIDs now (instead of just the name), also checking for name changes periodically to keep best friends list up to date
- Moved best friends add/remove functionality from config GUI back to commands (`/moo <add|remove> <name>`)
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Standardized versioning (now includes Minecraft version)
Bug fixes:
- Reduced greediness of login/logout notification detection
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