package eu.olli.cowlection.util; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; public class TickDelay { private Runnable task; private int waitingTicks; public TickDelay(Runnable task, int ticks) { this.task = task; this.waitingTicks = ticks; MinecraftForge.EVENT_BUS.register(this); } @SubscribeEvent public void onTick(TickEvent.ClientTickEvent e) { if (e.phase == TickEvent.Phase.START) { if (waitingTicks < 1) { // we're done waiting! Do stuff and exit. task.run(); MinecraftForge.EVENT_BUS.unregister(this); } waitingTicks--; } } }