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-rw-r--r--src/main/java/com/dulkirfabric/mixin/render/AbstractInventoryScreenMixin.java20
-rw-r--r--src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java20
2 files changed, 40 insertions, 0 deletions
diff --git a/src/main/java/com/dulkirfabric/mixin/render/AbstractInventoryScreenMixin.java b/src/main/java/com/dulkirfabric/mixin/render/AbstractInventoryScreenMixin.java
new file mode 100644
index 0000000..fd32af7
--- /dev/null
+++ b/src/main/java/com/dulkirfabric/mixin/render/AbstractInventoryScreenMixin.java
@@ -0,0 +1,20 @@
+package com.dulkirfabric.mixin.render;
+
+import com.dulkirfabric.config.DulkirConfig;
+import net.minecraft.client.gui.DrawContext;
+import net.minecraft.client.gui.screen.ingame.AbstractInventoryScreen;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+
+@Mixin(AbstractInventoryScreen.class)
+public class AbstractInventoryScreenMixin {
+
+ @Inject(method = "drawStatusEffects", at = @At("HEAD"), cancellable = true)
+ public void onDrawStatusEffects(DrawContext context, int mouseX, int mouseY, CallbackInfo ci) {
+ if (DulkirConfig.ConfigVars.getConfigOptions().getStatusEffectHidden()) {
+ ci.cancel();
+ }
+ }
+}
diff --git a/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java b/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java
new file mode 100644
index 0000000..cd45aed
--- /dev/null
+++ b/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java
@@ -0,0 +1,20 @@
+package com.dulkirfabric.mixin.render;
+
+import com.dulkirfabric.config.DulkirConfig;
+import net.minecraft.client.gui.DrawContext;
+import net.minecraft.client.gui.hud.InGameHud;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+
+@Mixin(InGameHud.class)
+public class InGameHudMixin {
+
+ @Inject(method = "renderStatusEffectOverlay", at = @At("HEAD"), cancellable = true)
+ public void onRenderStatusEffectOverlay(DrawContext context, CallbackInfo ci) {
+ if (DulkirConfig.ConfigVars.getConfigOptions().getStatusEffectHidden()) {
+ ci.cancel();
+ }
+ }
+}