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-rw-r--r--src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt32
1 files changed, 31 insertions, 1 deletions
diff --git a/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt b/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt
index 0d2fc4a..eccfb2c 100644
--- a/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt
+++ b/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt
@@ -2,16 +2,46 @@ package com.dulkirfabric.features
import com.dulkirfabric.DulkirModFabric.mc
import com.dulkirfabric.config.DulkirConfig
+import com.dulkirfabric.events.ClientTickEvent
+import com.dulkirfabric.events.MouseScrollEvent
+import meteordevelopment.orbit.EventHandler
+import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.ingame.HandledScreen
+import net.minecraft.client.util.InputUtil
+import org.lwjgl.glfw.GLFW
object InventoryScale {
+ private var scaleBuffer = DulkirConfig.configOptions.inventoryScale
+ private var prevTickScale = DulkirConfig.configOptions.inventoryScale
+ private var tickScale = DulkirConfig.configOptions.inventoryScale
+
+
/**
* Called every render frame, so don't put anything expensive in here.
*/
fun getScale(): Float {
- if (DulkirConfig.configOptions.invScaleBool && mc.currentScreen is HandledScreen<*>)
+ if (DulkirConfig.configOptions.invScaleBool && mc.currentScreen is HandledScreen<*>) {
+ val partialTicks = MinecraftClient.getInstance().tickDelta
+ DulkirConfig.configOptions.inventoryScale = prevTickScale + ((tickScale - prevTickScale) * partialTicks)
return DulkirConfig.configOptions.inventoryScale
+ }
return 1f
}
+
+ @EventHandler
+ fun onScroll(event: MouseScrollEvent) {
+ // TODO: ignore input in config screen
+ if (event.verticalScrollAmount == 0.0) return
+ val handle = MinecraftClient.getInstance().window.handle
+ if (InputUtil.isKeyPressed(handle, GLFW.GLFW_KEY_LEFT_CONTROL) && InputUtil.isKeyPressed(handle, GLFW.GLFW_KEY_LEFT_ALT))
+ scaleBuffer += (.05 * event.verticalScrollAmount).toFloat()
+ }
+
+ @EventHandler
+ fun onTick(event: ClientTickEvent) {
+ // flushes the buffer to a scroll amount this tick, will be interpolated in calculatePos
+ prevTickScale = tickScale
+ tickScale = scaleBuffer
+ }
} \ No newline at end of file