diff options
Diffstat (limited to 'src/main/kotlin/com')
-rw-r--r-- | src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt | 32 |
1 files changed, 31 insertions, 1 deletions
diff --git a/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt b/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt index 0d2fc4a..eccfb2c 100644 --- a/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt +++ b/src/main/kotlin/com/dulkirfabric/features/InventoryScale.kt @@ -2,16 +2,46 @@ package com.dulkirfabric.features import com.dulkirfabric.DulkirModFabric.mc import com.dulkirfabric.config.DulkirConfig +import com.dulkirfabric.events.ClientTickEvent +import com.dulkirfabric.events.MouseScrollEvent +import meteordevelopment.orbit.EventHandler +import net.minecraft.client.MinecraftClient import net.minecraft.client.gui.screen.ingame.HandledScreen +import net.minecraft.client.util.InputUtil +import org.lwjgl.glfw.GLFW object InventoryScale { + private var scaleBuffer = DulkirConfig.configOptions.inventoryScale + private var prevTickScale = DulkirConfig.configOptions.inventoryScale + private var tickScale = DulkirConfig.configOptions.inventoryScale + + /** * Called every render frame, so don't put anything expensive in here. */ fun getScale(): Float { - if (DulkirConfig.configOptions.invScaleBool && mc.currentScreen is HandledScreen<*>) + if (DulkirConfig.configOptions.invScaleBool && mc.currentScreen is HandledScreen<*>) { + val partialTicks = MinecraftClient.getInstance().tickDelta + DulkirConfig.configOptions.inventoryScale = prevTickScale + ((tickScale - prevTickScale) * partialTicks) return DulkirConfig.configOptions.inventoryScale + } return 1f } + + @EventHandler + fun onScroll(event: MouseScrollEvent) { + // TODO: ignore input in config screen + if (event.verticalScrollAmount == 0.0) return + val handle = MinecraftClient.getInstance().window.handle + if (InputUtil.isKeyPressed(handle, GLFW.GLFW_KEY_LEFT_CONTROL) && InputUtil.isKeyPressed(handle, GLFW.GLFW_KEY_LEFT_ALT)) + scaleBuffer += (.05 * event.verticalScrollAmount).toFloat() + } + + @EventHandler + fun onTick(event: ClientTickEvent) { + // flushes the buffer to a scroll amount this tick, will be interpolated in calculatePos + prevTickScale = tickScale + tickScale = scaleBuffer + } }
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