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Age
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Author
2023-11-14
fix: garden changes + bad injection
Ronald Inglett
2023-07-29
Lots of slayer backend and a smattering of random features (Lightning/fire ↵
ronald
culling, chat stacking improvements, aotv highlight stuff, etc)
2023-07-23
Chat stacking with lots of refactor
inglettronald
2023-07-23
organization
inglettronald
2023-07-23
performance improvements
inglettronald
2023-07-21
Organization
inglettronald
2023-07-21
bugfix
inglettronald
2023-07-21
Added option to hide hunger and more animation features
inglettronald
2023-07-19
working on some polish for animations code
inglettronald
2023-07-18
More Entity/Animation fixes
inglettronald
2023-07-17
I'm all over the place today
inglettronald
2023-07-17
finished infrastructure for Durability-based cooldown displays that use sounds
inglettronald
2023-07-17
wip
inglettronald
2023-07-16
Remove Scoreboard Numbers.
inglettronald
2023-07-16
Explosion Particles Culling Option
inglettronald
2023-06-30
Option added to hide Status Effects
inglettronald
2023-06-30
Lots of rendering fixes and feature improvement
inglettronald
2023-06-30
Fixed small rendering error and code cleanup
inglettronald
2023-06-29
Fix NPE with PlaySoundEvent
IlmarsXd
2023-06-29
added some funky features, might remove later
inglettronald
2023-06-26
Fixed Inventory Scaling
nea
2023-06-26
fixed inventory scaling
inglettronald
2023-06-21
more work on Chat parsing and Sound handling
inglettronald
2023-06-16
wip
inglettronald
2023-06-12
Scrollable tooltips Implementation is now mostly fixed, some minor TODO's left
inglettronald
2023-06-11
wip
inglettronald
2023-06-10
yeah I'm not documenting this today
inglettronald
2023-06-09
Some event stuff
inglettronald
2023-06-09
1.20 refactor
inglettronald
2023-06-09
commit for pc switch
inglettronald
2023-06-08
initial commit
inglettronald
2023-06-08
removed ExampleMixin.java
inglettronald
2023-06-05
config screen stuff
inglettronald
2023-06-04
initial commit
inglettronald