From cb1c7a0db3ba8990c65dce812a435bc1abadd369 Mon Sep 17 00:00:00 2001 From: ronald Date: Sun, 30 Jul 2023 17:41:02 -0500 Subject: Added Rift Stuff and some cooldowns --- README.md | 26 +++++++++++++++++--------- 1 file changed, 17 insertions(+), 9 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 31d98ef..561d73a 100644 --- a/README.md +++ b/README.md @@ -26,8 +26,9 @@ DulkirMod 1.8.9 Can be found [here](https://github.com/inglettronald/DulkirMod).
  • Custom Selected Block outline
  • Inactive Effigy Waypoints (rift)
  • Custom Held Item Placement/Animations
  • -
  • Glow Utility (ESP Toggle currently broken on AMD, HMU if you're a wizard with OpenGL and feel inclined to help)
  • -
  • Cooldown Tracking through Durability Display (Working for some sound cooldowns, need to input some data)
  • +
  • Commands for Preset Export/Import to/from Clipboard (see /animations)
  • +
  • Glow Utility (no ESP toggle, currently not used for anything)
  • +
  • Cooldown Tracking through Durability Display (Working for some sound cooldowns)
  • NO DOWNTIME alarm. Plays Iphone alarm if you stop moving after a certain amount of time.
  • Large Explosion Particle render toggle
  • Hide Scoreboard Numbers
  • @@ -35,6 +36,16 @@ DulkirMod 1.8.9 Can be found [here](https://github.com/inglettronald/DulkirMod).
  • Hide Hunger Display option
  • AOTV Etherwarp display
  • Action Bar HUD replacements (HEALTH, MANA, DEF, SPEED)
  • +
  • Hide Lightning in Skyblock
  • +
  • Hide Fire Overlay
  • +
  • Slayer Miniboss Alerts + Boxes
  • +
  • Boss Kill time Feedback for slayers
  • +
  • Clean Blaze Slayer Mode! (Removes particles and kills fireballs)
  • +
  • Damage Splash Truncate/Hide
  • +
  • Blaze Attunement Display
  • +
  • Broken Hyperion Notification
  • +
  • Max Visitors Notification
  • +
  • Garden HUD for Composter/Visitors
  • @@ -43,12 +54,7 @@ DulkirMod 1.8.9 Can be found [here](https://github.com/inglettronald/DulkirMod). Planned @@ -75,4 +81,6 @@ Opening the settings menu can be achieved through the escape menu or through the Editing HUD positioning makes use of the [JARVIS API](https://github.com/romangraef/jarvis). This library is still in development, but is a fantastic library for a common HUD element editor. This allows multiple mods to handle the rendering on their own, but have the positioning logic be handled in one place. -Use the command `/jarvis gui` to access the main editor. \ No newline at end of file +Use the command `/jarvis gui` to access the main editor. + +Use the command `/animations` to share animation profiles. \ No newline at end of file -- cgit