From d3e13e38e22b8eecd5198c59cf6a132cc9425b33 Mon Sep 17 00:00:00 2001 From: ronald Date: Sat, 29 Jul 2023 00:13:53 -0500 Subject: Lots of slayer backend and a smattering of random features (Lightning/fire culling, chat stacking improvements, aotv highlight stuff, etc) --- .../mixin/render/InGameOverlayRendererMixin.java | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/main/java/com/dulkirfabric/mixin/render/InGameOverlayRendererMixin.java (limited to 'src/main/java/com/dulkirfabric/mixin') diff --git a/src/main/java/com/dulkirfabric/mixin/render/InGameOverlayRendererMixin.java b/src/main/java/com/dulkirfabric/mixin/render/InGameOverlayRendererMixin.java new file mode 100644 index 0000000..38fb623 --- /dev/null +++ b/src/main/java/com/dulkirfabric/mixin/render/InGameOverlayRendererMixin.java @@ -0,0 +1,20 @@ +package com.dulkirfabric.mixin.render; + +import com.dulkirfabric.config.DulkirConfig; +import net.minecraft.client.MinecraftClient; +import net.minecraft.client.gui.hud.InGameOverlayRenderer; +import net.minecraft.client.util.math.MatrixStack; +import org.spongepowered.asm.mixin.Mixin; +import org.spongepowered.asm.mixin.injection.At; +import org.spongepowered.asm.mixin.injection.Inject; +import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; + +@Mixin(InGameOverlayRenderer.class) +public class InGameOverlayRendererMixin { + + @Inject(method = "renderFireOverlay", at = @At("HEAD"), cancellable = true) + private static void onFireOverlay(MinecraftClient client, MatrixStack matrices, CallbackInfo ci) { + if (DulkirConfig.ConfigVars.getConfigOptions().getHideFireOverlay()) + ci.cancel(); + } +} -- cgit