# DulkirMod-Fabric
[](https://discord.gg/WnJwrNZQSn)
[](https://www.twitch.tv/dulkir)
Future home of dulkirmod for modern versions of minecraft.
## Beta 1.0 will be available on **JULY 31st**! You are welcome to compile stuff before this but there is more that will be added before the first beta :)
DulkirMod 1.8.9 Can be found [here](https://github.com/inglettronald/DulkirMod).
Currently Implemented Features
- Toggle Reverse third person
- Expandable Chat Macros with Keybindings
- Dynamic Key
- Config Menu Backend and Front End
- Scrollable Toolips with Zoom Option, compatible with inventory scaling
- Inventory Scaling, supports any float
- Command aliases
- WireFrame and World Text Rendering (needs a recoding)
- Abiphone DND
- Custom Selected Block outline
- Inactive Effigy Waypoints (rift)
- Custom Held Item Placement/Animations
- Glow Utility (ESP Toggle currently broken on AMD, HMU if you're a wizard with OpenGL and feel inclined to help)
- Cooldown Tracking through Durability Display (Working for some sound cooldowns, need to input some data)
- NO DOWNTIME alarm. Plays Iphone alarm if you stop moving after a certain amount of time.
- Large Explosion Particle render toggle
- Hide Scoreboard Numbers
- Arachne Spawn Timer and Keeper Waypoints
- Hide Hunger Display option
- AOTV Etherwarp display
- Action Bar HUD replacements (HEALTH, MANA, DEF, SPEED)
Planned
- Most features from DulkirMod 1.8.9
- Lots more Rendering Utility
- OldAnimations ??
- Etherwarp display
- HUD for health, Mana, Speed
- A lot more I'm forgetting about
Suggestions
Please feel free to drop any suggestions for stuff to add to this mod over in my discord, linked above! I think I
usually have a good understanding of what mod features need coding, but I'm always open to ideas.
Contributing
Contributions are welcome! The best way to do this is to create a fork of this repository and suggest changes through
a pull request on GitHub. Read more about contributions and pull requests here.
My discord dms are also publicly open if you have further questions.
## For Users
Opening the settings menu can be achieved through the escape menu or through the `/dulkir` command.
Editing HUD positioning makes use of the [JARVIS API](https://github.com/romangraef/jarvis). This library is still in development, but is a fantastic library for a common HUD element editor.
This allows multiple mods to handle the rendering on their own, but have the positioning logic be handled in one place.
Use the command `/jarvis gui` to access the main editor.