# DulkirMod-Fabric [![discord badge](https://img.shields.io/discord/819011720001224735?label=discord&color=9089DA&logo=discord&style=for-the-badge)](https://discord.gg/WnJwrNZQSn) [![twitch](https://img.shields.io/twitch/status/dulkir?style=for-the-badge)](https://www.twitch.tv/dulkir) Future home of dulkirmod for modern versions of minecraft. ## Beta 1.0 will be available on **JULY 31st**! You are welcome to compile stuff before this but there is more that will be added before the first beta :) DulkirMod 1.8.9 Can be found [here](https://github.com/inglettronald/DulkirMod).
Currently Implemented Features
Planned
Suggestions Please feel free to drop any suggestions for stuff to add to this mod over in my discord, linked above! I think I usually have a good understanding of what mod features need coding, but I'm always open to ideas.
Contributing Contributions are welcome! The best way to do this is to create a fork of this repository and suggest changes through a pull request on GitHub. Read more about contributions and pull requests here. My discord dms are also publicly open if you have further questions.
## For Users Opening the settings menu can be achieved through the escape menu or through the `/dulkir` command. Editing HUD positioning makes use of the [JARVIS API](https://github.com/romangraef/jarvis). This library is still in development, but is a fantastic library for a common HUD element editor. This allows multiple mods to handle the rendering on their own, but have the positioning logic be handled in one place. Use the command `/jarvis gui` to access the main editor.