package com.dulkirfabric.mixin.render; import com.dulkirfabric.config.DulkirConfig; import net.minecraft.client.gui.DrawContext; import net.minecraft.client.gui.hud.InGameHud; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(InGameHud.class) public class InGameHudMixin { @Inject(method = "renderStatusEffectOverlay", at = @At("HEAD"), cancellable = true) public void onRenderStatusEffectOverlay(DrawContext context, CallbackInfo ci) { if (DulkirConfig.ConfigVars.getConfigOptions().getStatusEffectHidden()) { ci.cancel(); } } }