package dulkirmod.features import dulkirmod.DulkirMod.Companion.mc import dulkirmod.config.Config import dulkirmod.utils.ScoreBoardUtils import dulkirmod.utils.WorldRenderUtils import net.minecraft.util.BlockPos import net.minecraft.util.Vec3 import net.minecraft.world.World import net.minecraftforge.client.event.RenderWorldLastEvent import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import java.awt.Color import kotlin.math.max object DragonTimer { data class Dragon(val color: String, val pos: Vec3, var spawnTime: Long) private val dragons = arrayOf( Dragon("orange", Vec3(84.0, 18.0, 56.0), 0), Dragon("red", Vec3(27.0, 18.0, 56.0), 0), Dragon("green", Vec3(26.0, 18.0, 95.0), 0), Dragon("purple", Vec3(57.0, 18.0, 125.0), 0), Dragon("blue", Vec3(84.0, 18.0, 95.0), 0) ) /** * Called from within the MixinWorld Class */ fun handleNewParticle(pID: Int, x: Double, y: Double, z: Double) { if (!Config.dragonTimer) return if (pID != 26) return // if (!TabListUtils.isInDungeons) return //TextUtils.info("§6particle id ${particleID} 175 = $p_175720_2_") val particleVec = Vec3(x, y, z) dragons.forEach { if (System.currentTimeMillis() - it.spawnTime < 10000 || !inRangeOf(it.color, particleVec)) return@forEach it.spawnTime = System.currentTimeMillis() } } @SubscribeEvent fun onRenderWorld(event: RenderWorldLastEvent) { renderDragonBoxes() if (!Config.dragonTimer) return val curTime = System.currentTimeMillis() dragons.forEach { if (it.spawnTime + 5000 < curTime || isDead(it.color)) return@forEach val timeUntilSpawn = (it.spawnTime + 5000 - curTime) / 1000f val color = when { timeUntilSpawn <= 1 -> "§c" timeUntilSpawn <= 3 -> "§e" else -> "§a" } val scale = max(1.0, mc.thePlayer.positionVector.distanceTo(it.pos) / 5.0).toFloat() WorldRenderUtils.renderString( it.pos, "${color}${String.format("%.2f", timeUntilSpawn)}", false, scale, true ) } } /** * true = dead */ private fun isDead(color: String): Boolean { val world: World = mc.theWorld val pos = when (color) { "orange" -> BlockPos(90, 21, 56) "red" -> BlockPos(20, 22, 59) "green" -> BlockPos(22, 21, 94) "purple" -> BlockPos(56, 20, 130) "blue" -> BlockPos(89, 21, 94) else -> BlockPos(0, 0, 0) } return world.isAirBlock(pos) } private fun inRangeOf(color: String, pos: Vec3): Boolean { val x = pos.xCoord.toInt() val y = pos.yCoord.toInt() val z = pos.zCoord.toInt() return when (color) { "orange" -> { x in 82..88 && y in 15..22 && z in 53..59 } "red" -> { x in 24..30 && y in 15..22 && z in 56..62 } "green" -> { x in 23..29 && y in 15..22 && z in 91..97 } "purple" -> { x in 53..59 && y in 15..22 && z in 122..128 } "blue" -> { x in 82..88 && y in 15..22 && z in 91..97 } else -> { false } } } private fun renderDragonBoxes() { if (!Config.dragonKillBox) return if (!ScoreBoardUtils.isInM7) return if (mc.thePlayer.positionVector.yCoord > 45) return // Blue WorldRenderUtils.drawCustomBox(71.5, 25.0, 16.0, 10.0, 82.5, 25.0, Color(0, 170, 170, 255), 3f, phase = false) // Purple WorldRenderUtils.drawCustomBox(45.5, 23.0, 13.0, 10.0, 113.5, 23.0, Color(170, 0, 170, 255), 3f, phase = false) // Green WorldRenderUtils.drawCustomBox(7.0, 30.0, 8.0, 20.0, 80.0, 30.0, Color(85, 255, 85, 255), 3f, phase = false) // Red WorldRenderUtils.drawCustomBox(14.5, 25.0, 13.0, 15.0, 45.5, 25.0, Color(255, 85, 85, 255), 3f, phase = false) // Orange WorldRenderUtils.drawCustomBox(72.0, 30.0, 8.0, 20.0, 47.0, 30.0, Color(255, 170, 0, 255), 3f, phase = false) } }