package dulkirmod.features import dulkirmod.DulkirMod.Companion.mc import dulkirmod.config.DulkirConfig import net.minecraft.client.renderer.GlStateManager import net.minecraft.entity.EntityLivingBase import net.minecraft.util.MathHelper object HurtCamSlider { fun renderHurt(partialTicks: Float): Boolean { if (!DulkirConfig.hurtCamSlider) return false if (mc.renderViewEntity is EntityLivingBase) { val entitylivingbase = mc.renderViewEntity as EntityLivingBase var f: Float = (entitylivingbase.hurtTime.toFloat() - partialTicks) if (entitylivingbase.health <= 0.0f) { val f1: Float = entitylivingbase.deathTime.toFloat() + partialTicks GlStateManager.rotate(40.0f - 8000.0f / (f1 + 200.0f), 0.0f, 0.0f, 1.0f) } if (f < 0.0f) { return true } f /= entitylivingbase.maxHurtTime.toFloat() f = MathHelper.sin(f * f * f * f * Math.PI.toFloat()) val f2 = entitylivingbase.attackedAtYaw GlStateManager.rotate(-f2, 0.0f, 1.0f, 0.0f) GlStateManager.rotate(-f * 14.0f * DulkirConfig.hurtCamIntensity, 0.0f, 0.0f, 1.0f) GlStateManager.rotate(f2, 0.0f, 1.0f, 0.0f) } return true } }