package dulkirmod.features import dulkirmod.DulkirMod.Companion.mc import dulkirmod.config.DulkirConfig import dulkirmod.utils.TabListUtils import dulkirmod.utils.Utils import dulkirmod.utils.WorldRenderUtils import net.minecraft.util.Vec3 import net.minecraftforge.client.event.RenderWorldLastEvent import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import kotlin.math.max object KeeperWaypoints { @SubscribeEvent fun onWorldRenderLast(event: RenderWorldLastEvent) { if (!DulkirConfig.keeperWaypoints) return if (TabListUtils.area != "Spider's Den") return val vec1 = Vec3(-208.5, 44.5, -259.5) val vec2 = Vec3(-311.5, 43.5, -232.5) val vec3 = Vec3(-230.5, 57.5, -307.5) val vec4 = Vec3(-269.5, 47.5, -166.5) val vec5 = Vec3(-292.5, 47.5, -167.5) val vec6 = Vec3(-291.5, 47.5, -183.5) val vec7 = Vec3(-282.5, 47.5, -195.5) val vec8 = Vec3(-262.5, 49.5, -191.5) val vec9 = Vec3(-269.5, 61.5, -159.5) val playerVec = mc.thePlayer.positionVector val scale1 = max(1f, playerVec.distanceTo(vec1).toFloat()/10f) val scale2 = max(1f,playerVec.distanceTo(vec2).toFloat()/10f) val scale3 = max(1f, playerVec.distanceTo(vec3).toFloat()/10f) val scale4 = max(1f, playerVec.distanceTo(vec4).toFloat()/10f) val scale5 = max(1f, playerVec.distanceTo(vec5).toFloat()/10f) val scale6 = max(1f, playerVec.distanceTo(vec6).toFloat()/10f) val scale7 = max(1f, playerVec.distanceTo(vec7).toFloat()/10f) val scale8 = max(1f, playerVec.distanceTo(vec8).toFloat()/10f) val scale9 = max(1f, playerVec.distanceTo(vec9).toFloat()/10f) val color = Utils.getColorString(DulkirConfig.bestiaryNotifColor) WorldRenderUtils.renderString(vec1, "${color}1", false, scale1, true) WorldRenderUtils.renderString(vec2, "${color}2", false, scale2, true) WorldRenderUtils.renderString(vec3, "${color}3", false, scale3, true) WorldRenderUtils.renderString(vec4, "${color}4", false, scale4, true) WorldRenderUtils.renderString(vec5, "${color}5", false, scale5, true) WorldRenderUtils.renderString(vec6, "${color}6", false, scale6, true) WorldRenderUtils.renderString(vec7, "${color}7", false, scale7, true) WorldRenderUtils.renderString(vec8, "${color}8", false, scale8, true) WorldRenderUtils.renderString(vec9, "${color}9", false, scale9, true) } }