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package dulkirmod.mixins;
import dulkirmod.features.Croesus;
import dulkirmod.features.DungeonLeap;
import dulkirmod.features.ScalableTooltips;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Slot;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GuiContainer.class)
public abstract class MixinGuiContainer extends GuiScreen {
@Inject(method = "drawSlot", at = @At("HEAD"), cancellable = true)
public void drawSlot(Slot slotIn, CallbackInfo ci) {
if (Croesus.inCroesus() && Croesus.isChestOpened(slotIn)) {
ci.cancel();
}
if (DungeonLeap.INSTANCE.getInLeapMenu() && DungeonLeap.INSTANCE.isHighlightedLeapPlayer(slotIn)) {
ci.cancel();
ItemStack stack = new ItemStack(Blocks.wool, 1, EnumDyeColor.GREEN.getMetadata());
this.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
GlStateManager.enableDepth();
this.itemRender.renderItemAndEffectIntoGUI(
stack,
slotIn.xDisplayPosition,
slotIn.yDisplayPosition
);
this.itemRender.renderItemOverlayIntoGUI(this.fontRendererObj, stack,
slotIn.xDisplayPosition, slotIn.yDisplayPosition, ""
);
this.itemRender.zLevel = 0.0F;
this.zLevel = 0.0F;
}
}
@Inject(method = "onGuiClosed", at = @At("HEAD"))
private void onGuiClosed(CallbackInfo ci) {
// reset values here
ScalableTooltips.INSTANCE.resetPos();
}
}
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