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<title>github/Firmament.git, branch experiment/itemstacks</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>refactor: Add stats and reforges to SBItemProperty</title>
<updated>2025-03-17T22:38:50+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-17T22:38:50+00:00</published>
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</entry>
<entry>
<title>refactor: Refactor stat blocks</title>
<updated>2025-03-17T21:49:49+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-17T21:49:49+00:00</published>
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</entry>
<entry>
<title>feat: Add SBRecombobulated</title>
<updated>2025-03-17T20:53:40+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-11T16:58:47+00:00</published>
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</entry>
<entry>
<title>feat: add SBItemData implementation</title>
<updated>2025-03-17T20:53:40+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-11T11:44:59+00:00</published>
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</entry>
<entry>
<title>Prepare release 2.4.0+mc1.21.4</title>
<updated>2025-03-17T20:39:03+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-17T20:39:03+00:00</published>
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</entry>
<entry>
<title>feat: No Hurt Cam</title>
<updated>2025-03-17T20:38:15+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-17T20:38:15+00:00</published>
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</entry>
<entry>
<title>feat: Add relative waypoints to import coords relative to a structure</title>
<updated>2025-03-17T20:20:46+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-17T20:20:46+00:00</published>
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</entry>
<entry>
<title>feat: Add dye logger for armor stands</title>
<updated>2025-03-15T16:52:35+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-15T16:52:35+00:00</published>
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</entry>
<entry>
<title>refactor: Move transparent ui into built in resource pack</title>
<updated>2025-03-14T19:20:24+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2025-03-14T19:18:29+00:00</published>
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</entry>
<entry>
<title>feat: Add transparent textures for storage overlay</title>
<updated>2025-03-14T19:20:24+00:00</updated>
<author>
<name>Wapic</name>
<email>17051068+Wapic@users.noreply.github.com</email>
</author>
<published>2025-03-13T15:12:32+00:00</published>
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