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author | Linnea Gräf <nea@nea.moe> | 2024-07-06 01:06:53 +0200 |
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committer | Linnea Gräf <nea@nea.moe> | 2024-07-06 01:06:53 +0200 |
commit | c3d32559e4132f163509143777ce8c6477a92c70 (patch) | |
tree | 1cc5f49a1b11a14ffdbf9f2e56668748677143b2 /docs/Texture Pack Format.md | |
parent | dd2c455b19519c93e254f3f567d8779e6ccbb4e5 (diff) | |
download | Firmament-c3d32559e4132f163509143777ce8c6477a92c70.tar.gz Firmament-c3d32559e4132f163509143777ce8c6477a92c70.tar.bz2 Firmament-c3d32559e4132f163509143777ce8c6477a92c70.zip |
Add pet matcher texture pack support
Closes https://github.com/nea89o/Firmament/issues/29
Diffstat (limited to 'docs/Texture Pack Format.md')
-rw-r--r-- | docs/Texture Pack Format.md | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/docs/Texture Pack Format.md b/docs/Texture Pack Format.md index 54a5d5e..ea54c9d 100644 --- a/docs/Texture Pack Format.md +++ b/docs/Texture Pack Format.md @@ -114,6 +114,30 @@ Sub object match: } ``` +#### Pet Data + +Filter by pet information. While you can already filter by the skyblock id for pet type and tier, this allows you to +further filter by level and some other pet info. + +```json5 +"firmament:pet" { + "id": "WOLF", + "exp": ">=25353230", + "tier": "[RARE,LEGENDARY]", + "level": "[50,)", + "candyUsed": 0 +} +``` + +| Name | Type | Description | +|-------------|------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------| +| `id` | [String](#string-matcher) | The id of the pet | +| `exp` | [Number](#number-matcher) | The total experience of the pet | +| `tier` | Rarity (like [Number](#number-matcher), but with rarity names instead) | The total experience of the pet | +| `level` | [Number](#number-matcher) | The current level of the pet | +| `candyUsed` | [Number](#number-matcher) | The number of pet candies used on the pet. This is present even if they are not shown in game (such as on a level 100 legendary pet) | + +Every part of this matcher is optional. #### Logic Operators @@ -181,6 +205,58 @@ specify one of these other matchers and one color preserving property. } ``` +### Number Matchers + +This matches a number against either a range or a specific number. + +#### Direct number + +You can directly specify a number using that value directly: +```json5 +"firmament:pet": { + "level": 100 +} +``` + +This is best for whole numbers, since decimal numbers can be really close together but still be different. + +#### Intervals + +For ranges you can instead use an interval. This uses the standard mathematical notation for those as a string: + + +```json5 +"firmament:pet": { + "level": "(50,100]" +} +``` + +This is in the format of `(min,max)` or `[min,max]`. Either min or max can be omitted, which results in that boundary +being ignored (so `[50,)` would be 50 until infinity). You can also vary the parenthesis on either side independently. + +Specifying round parenthesis `()` means the number is exclusive, so not including this number. For example `(50,100)` +would not match just the number `50` or `100`, but would match `51`. + +Specifying square brackets `[]` means the number is inclusive. For example `[50,100]` would match both `50` and `100`. + +You can mix and match parenthesis and brackets, they only ever affect the number next to it. + +For more information in intervals check out [Wikipedia](https://en.wikipedia.org/wiki/Interval_(mathematics)). + +#### Operators + +If instead of specifying a range you just need to specify one boundary you can also use the standard operators to +compare your number: + +```json5 +"firmament:pet": { + "level": "<50" +} +``` + +This example would match if the level is less than fifty. The available operators are `<`, `>`, `<=` and `>=`. The +operator needs to be specified on the left. The versions of the operator with `=` also allow the number to be equal. + ### Nbt Matcher This matches a single nbt element. @@ -223,6 +299,11 @@ You can override that like so: } ``` + +> [!WARNING] +> This syntax for numbers is *just* for **NBT values**. This is also why specifying the type of the number is necessary. +> For other number matchers, use [the number matchers](#number-matchers) + ## Armor textures You can re-*texture* armors, but not re-*model* them with firmament. |