diff options
author | nea <nea@nea.moe> | 2023-09-09 04:50:29 +0200 |
---|---|---|
committer | nea <nea@nea.moe> | 2023-09-09 04:50:29 +0200 |
commit | c82c051704424763c20742b616228cfe636b9f65 (patch) | |
tree | d9400135aebefe40671d990218415443b842d033 /src/main/java/moe/nea | |
parent | dd974fcb79014452e6109dbeb008d5413819b73d (diff) | |
download | Firmament-c82c051704424763c20742b616228cfe636b9f65.tar.gz Firmament-c82c051704424763c20742b616228cfe636b9f65.tar.bz2 Firmament-c82c051704424763c20742b616228cfe636b9f65.zip |
Add custom textures to placed skulls
Diffstat (limited to 'src/main/java/moe/nea')
-rw-r--r-- | src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java b/src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java new file mode 100644 index 0000000..7f54150 --- /dev/null +++ b/src/main/java/moe/nea/firmament/mixins/MixinSkullBlockEntityRenderer.java @@ -0,0 +1,25 @@ +/* + * SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe> + * + * SPDX-License-Identifier: GPL-3.0-or-later + */ + +package moe.nea.firmament.mixins; + +import com.mojang.authlib.GameProfile; +import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures; +import net.minecraft.block.SkullBlock; +import net.minecraft.client.render.RenderLayer; +import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer; +import org.spongepowered.asm.mixin.Mixin; +import org.spongepowered.asm.mixin.injection.At; +import org.spongepowered.asm.mixin.injection.Inject; +import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; + +@Mixin(SkullBlockEntityRenderer.class) +public class MixinSkullBlockEntityRenderer { + @Inject(method = "getRenderLayer", at = @At("HEAD"), cancellable = true) + private static void onGetRenderLayer(SkullBlock.SkullType type, GameProfile profile, CallbackInfoReturnable<RenderLayer> cir) { + CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir); + } +} |