aboutsummaryrefslogtreecommitdiff
path: root/src/main/java
diff options
context:
space:
mode:
authorLinnea Gräf <nea@nea.moe>2024-04-17 16:17:52 +0200
committerLinnea Gräf <nea@nea.moe>2024-04-17 16:17:52 +0200
commitfbe94315a45082bdf50d0a95583725352e3f20ec (patch)
tree7ff4018c9edab6a36dba78b79b8b3c19e86b7ec1 /src/main/java
parent749f2571614a8e8cf57080518518b686ee983b8c (diff)
downloadFirmament-fbe94315a45082bdf50d0a95583725352e3f20ec.tar.gz
Firmament-fbe94315a45082bdf50d0a95583725352e3f20ec.tar.bz2
Firmament-fbe94315a45082bdf50d0a95583725352e3f20ec.zip
Add armor retexturing for skyblock items
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/moe/nea/firmament/mixins/ArmorTexturePatch.java68
1 files changed, 68 insertions, 0 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/ArmorTexturePatch.java b/src/main/java/moe/nea/firmament/mixins/ArmorTexturePatch.java
new file mode 100644
index 0000000..4e6c1cd
--- /dev/null
+++ b/src/main/java/moe/nea/firmament/mixins/ArmorTexturePatch.java
@@ -0,0 +1,68 @@
+/*
+ * SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
+ *
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ */
+
+package moe.nea.firmament.mixins;
+
+
+import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
+import com.llamalad7.mixinextras.sugar.Local;
+import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures;
+import net.minecraft.client.render.VertexConsumer;
+import net.minecraft.client.render.VertexConsumerProvider;
+import net.minecraft.client.render.entity.feature.ArmorFeatureRenderer;
+import net.minecraft.client.render.entity.model.BipedEntityModel;
+import net.minecraft.client.util.math.MatrixStack;
+import net.minecraft.entity.EquipmentSlot;
+import net.minecraft.entity.LivingEntity;
+import net.minecraft.item.ArmorItem;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.Identifier;
+import org.jetbrains.annotations.Nullable;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.Unique;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
+
+@Mixin(ArmorFeatureRenderer.class)
+public abstract class ArmorTexturePatch<T extends LivingEntity, M extends BipedEntityModel<T>, A extends BipedEntityModel<T>> {
+ @Unique
+ private ItemStack lastRenderedArmorItem;
+
+ @Unique
+ private boolean foundCustomTexture;
+
+ @WrapWithCondition(method = "renderArmorParts", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/entity/model/BipedEntityModel;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumer;IIFFFF)V"))
+ private boolean preventRenderingLeatherArmorColor(BipedEntityModel instance, MatrixStack matrixStack,
+ VertexConsumer vertexConsumer, int light, int uv,
+ float r, float g, float b, float a,
+ @Local(argsOnly = true) @Nullable String overlay) {
+ if (overlay != null) return true;
+ if (foundCustomTexture) return true;
+ var customOverlayTexture = CustomSkyBlockTextures.INSTANCE.getArmorTexture(this.lastRenderedArmorItem, false, "overlay");
+ return customOverlayTexture == null;
+ }
+
+ @Inject(method = "renderArmor", at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ItemStack;getItem()Lnet/minecraft/item/Item;"))
+ private void onBeforeRenderArmor(MatrixStack matrices, VertexConsumerProvider vertexConsumers,
+ T entity, EquipmentSlot armorSlot, int light, A model, CallbackInfo ci,
+ @Local ItemStack itemStack) {
+ this.lastRenderedArmorItem = itemStack;
+ }
+
+ @Inject(method = "getArmorTexture", at = @At("HEAD"), cancellable = true)
+ private void onGetTexture(ArmorItem item, boolean secondLayer, String overlay, CallbackInfoReturnable<Identifier> cir) {
+ if (this.lastRenderedArmorItem == null) return;
+ var armorTexture = CustomSkyBlockTextures.INSTANCE.getArmorTexture(this.lastRenderedArmorItem, secondLayer, overlay);
+ if (armorTexture != null) {
+ cir.setReturnValue(armorTexture);
+ this.foundCustomTexture = true;
+ } else {
+ this.foundCustomTexture = false;
+ }
+ }
+}