diff options
author | Linnea Gräf <nea@nea.moe> | 2024-08-28 19:04:24 +0200 |
---|---|---|
committer | Linnea Gräf <nea@nea.moe> | 2024-08-28 19:04:24 +0200 |
commit | d2f240ff0ca0d27f417f837e706c781a98c31311 (patch) | |
tree | 0db7aff6cc14deaf36eed83889d59fd6b3a6f599 /src/main/kotlin/features/inventory/SlotLocking.kt | |
parent | a6906308163aa3b2d18fa1dc1aa71ac9bbcc83ab (diff) | |
download | Firmament-d2f240ff0ca0d27f417f837e706c781a98c31311.tar.gz Firmament-d2f240ff0ca0d27f417f837e706c781a98c31311.tar.bz2 Firmament-d2f240ff0ca0d27f417f837e706c781a98c31311.zip |
Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory
[no changelog]
Diffstat (limited to 'src/main/kotlin/features/inventory/SlotLocking.kt')
-rw-r--r-- | src/main/kotlin/features/inventory/SlotLocking.kt | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/src/main/kotlin/features/inventory/SlotLocking.kt b/src/main/kotlin/features/inventory/SlotLocking.kt new file mode 100644 index 0000000..a50d8fb --- /dev/null +++ b/src/main/kotlin/features/inventory/SlotLocking.kt @@ -0,0 +1,203 @@ + + +@file:UseSerializers(DashlessUUIDSerializer::class) + +package moe.nea.firmament.features.inventory + +import com.mojang.blaze3d.systems.RenderSystem +import java.util.UUID +import org.lwjgl.glfw.GLFW +import kotlinx.serialization.Serializable +import kotlinx.serialization.UseSerializers +import kotlinx.serialization.serializer +import net.minecraft.client.gui.screen.ingame.HandledScreen +import net.minecraft.entity.player.PlayerInventory +import net.minecraft.screen.GenericContainerScreenHandler +import net.minecraft.screen.slot.SlotActionType +import net.minecraft.util.Identifier +import moe.nea.firmament.annotations.Subscribe +import moe.nea.firmament.events.HandledScreenKeyPressedEvent +import moe.nea.firmament.events.IsSlotProtectedEvent +import moe.nea.firmament.events.SlotRenderEvents +import moe.nea.firmament.features.FirmamentFeature +import moe.nea.firmament.gui.config.ManagedConfig +import moe.nea.firmament.keybindings.SavedKeyBinding +import moe.nea.firmament.mixins.accessor.AccessorHandledScreen +import moe.nea.firmament.util.CommonSoundEffects +import moe.nea.firmament.util.MC +import moe.nea.firmament.util.SBData +import moe.nea.firmament.util.SkyBlockIsland +import moe.nea.firmament.util.data.ProfileSpecificDataHolder +import moe.nea.firmament.util.item.displayNameAccordingToNbt +import moe.nea.firmament.util.item.loreAccordingToNbt +import moe.nea.firmament.util.json.DashlessUUIDSerializer +import moe.nea.firmament.util.skyblockUUID +import moe.nea.firmament.util.unformattedString + +object SlotLocking : FirmamentFeature { + override val identifier: String + get() = "slot-locking" + + @Serializable + data class Data( + val lockedSlots: MutableSet<Int> = mutableSetOf(), + val lockedSlotsRift: MutableSet<Int> = mutableSetOf(), + + val lockedUUIDs: MutableSet<UUID> = mutableSetOf(), + ) + + object TConfig : ManagedConfig(identifier) { + val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L } + val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") { + SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true) + } + } + + override val config: TConfig + get() = TConfig + + object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data) + + val lockedUUIDs get() = DConfig.data?.lockedUUIDs + + val lockedSlots + get() = when (SBData.skyblockLocation) { + SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift + null -> null + else -> DConfig.data?.lockedSlots + } + + fun isSalvageScreen(screen: HandledScreen<*>?): Boolean { + if (screen == null) return false + return screen.title.unformattedString.contains("Salvage Item") + } + + fun isTradeScreen(screen: HandledScreen<*>?): Boolean { + if (screen == null) return false + val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false + if (handler.inventory.size() < 9) return false + val middlePane = handler.inventory.getStack(handler.inventory.size() - 5) + if (middlePane == null) return false + return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff" + } + + fun isNpcShop(screen: HandledScreen<*>?): Boolean { + if (screen == null) return false + val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false + if (handler.inventory.size() < 9) return false + val sellItem = handler.inventory.getStack(handler.inventory.size() - 5) + if (sellItem == null) return false + if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true + val lore = sellItem.loreAccordingToNbt + return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!" + } + + @Subscribe + fun onSalvageProtect(event: IsSlotProtectedEvent) { + if (event.slot == null) return + if (!event.slot.hasStack()) return + if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return + val inv = event.slot.inventory + var anyBlocked = false + for (i in 0 until event.slot.index) { + val stack = inv.getStack(i) + if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack)) + anyBlocked = true + } + if (anyBlocked) { + event.protectSilent() + } + } + + @Subscribe + fun onProtectUuidItems(event: IsSlotProtectedEvent) { + val doesNotDeleteItem = event.actionType == SlotActionType.SWAP + || event.actionType == SlotActionType.PICKUP + || event.actionType == SlotActionType.QUICK_MOVE + || event.actionType == SlotActionType.QUICK_CRAFT + || event.actionType == SlotActionType.CLONE + || event.actionType == SlotActionType.PICKUP_ALL + val isSellOrTradeScreen = + isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen) + if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory) + && doesNotDeleteItem + ) return + val stack = event.itemStack ?: return + val uuid = stack.skyblockUUID ?: return + if (uuid in (lockedUUIDs ?: return)) { + event.protect() + } + } + + @Subscribe + fun onProtectSlot(it: IsSlotProtectedEvent) { + if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) { + it.protect() + } + } + + @Subscribe + fun onLockUUID(it: HandledScreenKeyPressedEvent) { + if (!it.matches(TConfig.lockUUID)) return + val inventory = MC.handledScreen ?: return + inventory as AccessorHandledScreen + + val slot = inventory.focusedSlot_Firmament ?: return + val stack = slot.stack ?: return + val uuid = stack.skyblockUUID ?: return + val lockedUUIDs = lockedUUIDs ?: return + if (uuid in lockedUUIDs) { + lockedUUIDs.remove(uuid) + } else { + lockedUUIDs.add(uuid) + } + DConfig.markDirty() + CommonSoundEffects.playSuccess() + it.cancel() + } + + @Subscribe + fun onLockSlot(it: HandledScreenKeyPressedEvent) { + if (!it.matches(TConfig.lockSlot)) return + val inventory = MC.handledScreen ?: return + inventory as AccessorHandledScreen + + val slot = inventory.focusedSlot_Firmament ?: return + val lockedSlots = lockedSlots ?: return + if (slot.inventory is PlayerInventory) { + if (slot.index in lockedSlots) { + lockedSlots.remove(slot.index) + } else { + lockedSlots.add(slot.index) + } + DConfig.markDirty() + CommonSoundEffects.playSuccess() + } + } + + @Subscribe + fun onRenderSlotOverlay(it: SlotRenderEvents.After) { + val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf()) + val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf()) + if (isSlotLocked || isUUIDLocked) { + RenderSystem.disableDepthTest() + it.context.drawSprite( + it.slot.x, it.slot.y, 0, + 16, 16, + MC.guiAtlasManager.getSprite( + when { + isSlotLocked -> + (Identifier.of("firmament:slot_locked")) + + isUUIDLocked -> + (Identifier.of("firmament:uuid_locked")) + + else -> + error("unreachable") + } + ) + ) + RenderSystem.enableDepthTest() + } + } +} |