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author | Linnea Gräf <nea@nea.moe> | 2024-10-28 12:07:55 +0100 |
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committer | Linnea Gräf <nea@nea.moe> | 2024-10-28 12:07:55 +0100 |
commit | c38dcee2c5f483ef5990ae9204355e1bc3c2bf74 (patch) | |
tree | 3b70359076001e14514c496e3c44980fdbd92d01 /src/main/kotlin/gui/entity/ModifyEquipment.kt | |
parent | 8ab44088546bf3360564e1a09f0831fea7659d2e (diff) | |
download | Firmament-c38dcee2c5f483ef5990ae9204355e1bc3c2bf74.tar.gz Firmament-c38dcee2c5f483ef5990ae9204355e1bc3c2bf74.tar.bz2 Firmament-c38dcee2c5f483ef5990ae9204355e1bc3c2bf74.zip |
Make REI optional
Diffstat (limited to 'src/main/kotlin/gui/entity/ModifyEquipment.kt')
-rw-r--r-- | src/main/kotlin/gui/entity/ModifyEquipment.kt | 70 |
1 files changed, 34 insertions, 36 deletions
diff --git a/src/main/kotlin/gui/entity/ModifyEquipment.kt b/src/main/kotlin/gui/entity/ModifyEquipment.kt index 11dfb52..a558936 100644 --- a/src/main/kotlin/gui/entity/ModifyEquipment.kt +++ b/src/main/kotlin/gui/entity/ModifyEquipment.kt @@ -1,4 +1,3 @@ - package moe.nea.firmament.gui.entity import com.google.gson.JsonObject @@ -6,50 +5,49 @@ import net.minecraft.component.DataComponentTypes import net.minecraft.component.type.DyedColorComponent import net.minecraft.entity.EquipmentSlot import net.minecraft.entity.LivingEntity -import net.minecraft.item.ArmorItem import net.minecraft.item.Item import net.minecraft.item.ItemStack import net.minecraft.item.Items -import moe.nea.firmament.rei.SBItemStack +import moe.nea.firmament.repo.SBItemStack import moe.nea.firmament.util.SkyblockId import moe.nea.firmament.util.mc.setEncodedSkullOwner import moe.nea.firmament.util.mc.zeroUUID object ModifyEquipment : EntityModifier { - val names = mapOf( - "hand" to EquipmentSlot.MAINHAND, - "helmet" to EquipmentSlot.HEAD, - "chestplate" to EquipmentSlot.CHEST, - "leggings" to EquipmentSlot.LEGS, - "feet" to EquipmentSlot.FEET, - ) + val names = mapOf( + "hand" to EquipmentSlot.MAINHAND, + "helmet" to EquipmentSlot.HEAD, + "chestplate" to EquipmentSlot.CHEST, + "leggings" to EquipmentSlot.LEGS, + "feet" to EquipmentSlot.FEET, + ) - override fun apply(entity: LivingEntity, info: JsonObject): LivingEntity { - names.forEach { (key, slot) -> - info[key]?.let { - entity.equipStack(slot, createItem(it.asString)) - } - } - return entity - } + override fun apply(entity: LivingEntity, info: JsonObject): LivingEntity { + names.forEach { (key, slot) -> + info[key]?.let { + entity.equipStack(slot, createItem(it.asString)) + } + } + return entity + } - private fun createItem(item: String): ItemStack { - val split = item.split("#") - if (split.size != 2) return SBItemStack(SkyblockId(item)).asImmutableItemStack() - val (type, data) = split - return when (type) { - "SKULL" -> ItemStack(Items.PLAYER_HEAD).also { it.setEncodedSkullOwner(zeroUUID, data) } - "LEATHER_LEGGINGS" -> coloredLeatherArmor(Items.LEATHER_LEGGINGS, data) - "LEATHER_BOOTS" -> coloredLeatherArmor(Items.LEATHER_BOOTS, data) - "LEATHER_HELMET" -> coloredLeatherArmor(Items.LEATHER_HELMET, data) - "LEATHER_CHESTPLATE" -> coloredLeatherArmor(Items.LEATHER_CHESTPLATE, data) - else -> error("Unknown leather piece: $type") - } - } + private fun createItem(item: String): ItemStack { + val split = item.split("#") + if (split.size != 2) return SBItemStack(SkyblockId(item)).asImmutableItemStack() + val (type, data) = split + return when (type) { + "SKULL" -> ItemStack(Items.PLAYER_HEAD).also { it.setEncodedSkullOwner(zeroUUID, data) } + "LEATHER_LEGGINGS" -> coloredLeatherArmor(Items.LEATHER_LEGGINGS, data) + "LEATHER_BOOTS" -> coloredLeatherArmor(Items.LEATHER_BOOTS, data) + "LEATHER_HELMET" -> coloredLeatherArmor(Items.LEATHER_HELMET, data) + "LEATHER_CHESTPLATE" -> coloredLeatherArmor(Items.LEATHER_CHESTPLATE, data) + else -> error("Unknown leather piece: $type") + } + } - private fun coloredLeatherArmor(leatherArmor: Item, data: String): ItemStack { - val stack = ItemStack(leatherArmor) - stack.set(DataComponentTypes.DYED_COLOR, DyedColorComponent(data.toInt(16), false)) - return stack - } + private fun coloredLeatherArmor(leatherArmor: Item, data: String): ItemStack { + val stack = ItemStack(leatherArmor) + stack.set(DataComponentTypes.DYED_COLOR, DyedColorComponent(data.toInt(16), false)) + return stack + } } |